LyShineEditorTest.cpp 13 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <AzTest/AzTest.h>
  9. #include <AzTest/Utils.h>
  10. #include <CryCommon/Mocks/ISystemMock.h>
  11. #include <LyShineBuilder/UiCanvasBuilderWorker.h>
  12. #include <AzCore/IO/Path/Path.h>
  13. #include <AzCore/Settings/SettingsRegistryMergeUtils.h>
  14. #include <AzCore/UserSettings/UserSettingsComponent.h>
  15. #include <AzCore/Utils/Utils.h>
  16. #include <AzToolsFramework/Application/ToolsApplication.h>
  17. #include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
  18. #include <LyShineSystemComponent.h>
  19. #include <AzCore/Component/ComponentApplicationBus.h>
  20. #include <World/UiCanvasAssetRefComponent.h>
  21. #include <World/UiCanvasProxyRefComponent.h>
  22. #include <World/UiCanvasOnMeshComponent.h>
  23. #include <UiCanvasComponent.h>
  24. #include <UiElementComponent.h>
  25. #include <UiTransform2dComponent.h>
  26. #include <UiImageComponent.h>
  27. #include <UiTextComponent.h>
  28. #include <UiButtonComponent.h>
  29. #include <UiCheckboxComponent.h>
  30. #include <UiDraggableComponent.h>
  31. #include <UiDropTargetComponent.h>
  32. #include <UiDropdownOptionComponent.h>
  33. #include <UiTextInputComponent.h>
  34. #include <UiImageSequenceComponent.h>
  35. #include <UiMarkupButtonComponent.h>
  36. #include <UiScrollBoxComponent.h>
  37. #include <UiDropdownComponent.h>
  38. #include <UiSliderComponent.h>
  39. #include <UiScrollBarComponent.h>
  40. #include <UiFaderComponent.h>
  41. #include <UiFlipbookAnimationComponent.h>
  42. #include <UiLayoutFitterComponent.h>
  43. #include <UiMaskComponent.h>
  44. #include <UiLayoutCellComponent.h>
  45. #include <UiLayoutRowComponent.h>
  46. #include <UiLayoutGridComponent.h>
  47. #include <UiTooltipComponent.h>
  48. #include <UiTooltipDisplayComponent.h>
  49. #include <UiDynamicLayoutComponent.h>
  50. #include <UiDynamicScrollBoxComponent.h>
  51. #include <UiSpawnerComponent.h>
  52. #include <UiRadioButtonComponent.h>
  53. #include <UiLayoutColumnComponent.h>
  54. #include <UiRadioButtonGroupComponent.h>
  55. #include <UiParticleEmitterComponent.h>
  56. #include <UiCanvasManager.h>
  57. AZ_TOOLS_UNIT_TEST_HOOK(DEFAULT_UNIT_TEST_ENV);
  58. using namespace AZ;
  59. using ::testing::NiceMock;
  60. class LyShineSystemTestComponent
  61. : public LyShine::LyShineSystemComponent
  62. {
  63. friend class LyShineEditorTest;
  64. };
  65. class LyShineEditorTest
  66. : public ::testing::Test
  67. {
  68. protected:
  69. void SetUp() override
  70. {
  71. using namespace LyShine;
  72. m_priorEnv = gEnv;
  73. m_data = AZStd::make_unique<DataMembers>();
  74. memset(&m_data->m_stubEnv, 0, sizeof(SSystemGlobalEnvironment));
  75. m_data->m_stubEnv.pSystem = &m_data->m_mockSystem;
  76. gEnv = &m_data->m_stubEnv;
  77. AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
  78. auto projectPathKey =
  79. AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
  80. AZ::IO::FixedMaxPath enginePath;
  81. registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder);
  82. registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native());
  83. AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
  84. AZ::ComponentApplication::StartupParameters startupParameters;
  85. startupParameters.m_loadSettingsRegistry = false;
  86. m_app.Start(m_descriptor, startupParameters);
  87. // Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
  88. // shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
  89. // in the unit tests.
  90. AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
  91. const AZStd::string engineRoot = AZ::Test::GetEngineRootPath();
  92. auto fileIo = AZ::IO::FileIOBase::GetInstance();
  93. fileIo->SetAlias("@engroot@", engineRoot.c_str());
  94. AZ::IO::Path assetRoot(AZ::Utils::GetProjectPath());
  95. assetRoot /= "Cache";
  96. AZ::IO::FileIOBase::GetInstance()->SetAlias("@products@", assetRoot.c_str());
  97. // Set the @gemroot:<gem-name> alias for active gems
  98. AZ::Test::AddActiveGem("LyShine", *registry, fileIo);
  99. AZ::SerializeContext* context = nullptr;
  100. ComponentApplicationBus::BroadcastResult(context, &ComponentApplicationBus::Events::GetSerializeContext);
  101. ASSERT_NE(context, nullptr);
  102. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(LyShineSystemComponent::CreateDescriptor()));
  103. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCanvasAssetRefComponent::CreateDescriptor()));
  104. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCanvasProxyRefComponent::CreateDescriptor()));
  105. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCanvasOnMeshComponent::CreateDescriptor()));
  106. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCanvasComponent::CreateDescriptor()));
  107. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiElementComponent::CreateDescriptor()));
  108. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTransform2dComponent::CreateDescriptor()));
  109. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiImageComponent::CreateDescriptor()));
  110. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiImageSequenceComponent::CreateDescriptor()));
  111. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTextComponent::CreateDescriptor()));
  112. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiButtonComponent::CreateDescriptor()));
  113. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiMarkupButtonComponent::CreateDescriptor()));
  114. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCheckboxComponent::CreateDescriptor()));
  115. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDraggableComponent::CreateDescriptor()));
  116. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDropTargetComponent::CreateDescriptor()));
  117. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDropdownComponent::CreateDescriptor()));
  118. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDropdownOptionComponent::CreateDescriptor()));
  119. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiSliderComponent::CreateDescriptor()));
  120. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTextInputComponent::CreateDescriptor()));
  121. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiScrollBoxComponent::CreateDescriptor()));
  122. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiScrollBarComponent::CreateDescriptor()));
  123. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiFaderComponent::CreateDescriptor()));
  124. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiFlipbookAnimationComponent::CreateDescriptor()));
  125. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutFitterComponent::CreateDescriptor()));
  126. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiMaskComponent::CreateDescriptor()));
  127. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutCellComponent::CreateDescriptor()));
  128. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutColumnComponent::CreateDescriptor()));
  129. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutRowComponent::CreateDescriptor()));
  130. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutGridComponent::CreateDescriptor()));
  131. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTooltipComponent::CreateDescriptor()));
  132. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTooltipDisplayComponent::CreateDescriptor()));
  133. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDynamicLayoutComponent::CreateDescriptor()));
  134. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDynamicScrollBoxComponent::CreateDescriptor()));
  135. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiSpawnerComponent::CreateDescriptor()));
  136. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiRadioButtonComponent::CreateDescriptor()));
  137. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiRadioButtonGroupComponent::CreateDescriptor()));
  138. m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiParticleEmitterComponent::CreateDescriptor()));
  139. context->ClassDeprecate("SimpleAssetReference_TextureAsset", AZ::Uuid("{68E92460-5C0C-4031-9620-6F1A08763243}"),
  140. [](AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement)
  141. {
  142. AZStd::vector<AZ::SerializeContext::DataElementNode> childNodeElements;
  143. for (int index = 0; index < rootElement.GetNumSubElements(); ++index)
  144. {
  145. childNodeElements.push_back(rootElement.GetSubElement(index));
  146. }
  147. // Convert the rootElement now, the existing child DataElmentNodes are now removed
  148. rootElement.Convert<AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>>(context);
  149. for (AZ::SerializeContext::DataElementNode& childNodeElement : childNodeElements)
  150. {
  151. rootElement.AddElement(AZStd::move(childNodeElement));
  152. }
  153. return true;
  154. });
  155. AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>::Register(*context);
  156. for(const auto& descriptor : m_componentDescriptors)
  157. {
  158. descriptor->Reflect(context);
  159. }
  160. m_sysComponent = AZStd::make_unique<LyShineSystemTestComponent>();
  161. m_sysComponent->Activate();
  162. }
  163. void TearDown() override
  164. {
  165. m_componentDescriptors = {};
  166. m_sysComponent->Deactivate();
  167. m_sysComponent = nullptr;
  168. m_app.Stop();
  169. m_data.reset();
  170. gEnv = m_priorEnv;
  171. }
  172. AZStd::unique_ptr<LyShineSystemTestComponent> m_sysComponent;
  173. AzToolsFramework::ToolsApplication m_app;
  174. AZ::ComponentApplication::Descriptor m_descriptor;
  175. AZStd::vector<AZStd::unique_ptr<AZ::ComponentDescriptor>> m_componentDescriptors;
  176. struct DataMembers
  177. {
  178. SSystemGlobalEnvironment m_stubEnv;
  179. NiceMock<SystemMock> m_mockSystem;
  180. };
  181. AZStd::unique_ptr<DataMembers> m_data;
  182. SSystemGlobalEnvironment* m_priorEnv = nullptr;
  183. };
  184. AZStd::string GetTestFileAliasedPath(AZStd::string_view fileName)
  185. {
  186. constexpr char testFileFolder[] = "@gemroot:LyShine@/Code/Tests/";
  187. return AZStd::string::format("%s%.*s", testFileFolder, aznumeric_cast<int>(fileName.size()), fileName.data());
  188. }
  189. AZStd::string GetTestFileFullPath(AZStd::string_view fileName)
  190. {
  191. AZStd::string aliasedPath = GetTestFileAliasedPath(fileName);
  192. char resolvedPath[AZ_MAX_PATH_LEN];
  193. AZ::IO::FileIOBase::GetInstance()->ResolvePath(aliasedPath.c_str(), resolvedPath, AZ_MAX_PATH_LEN);
  194. return AZStd::string(resolvedPath);
  195. }
  196. bool OpenTestFile(AZStd::string_view fileName, AZ::IO::FileIOStream& fileStream)
  197. {
  198. AZStd::string aliasedPath = GetTestFileAliasedPath(fileName);
  199. return fileStream.Open(aliasedPath.c_str(), AZ::IO::OpenMode::ModeRead | AZ::IO::OpenMode::ModeBinary);
  200. }
  201. TEST_F(LyShineEditorTest, ProcessUiCanvas_ReturnsDependencyOnSpriteAndTexture)
  202. {
  203. using namespace LyShine;
  204. using namespace AssetBuilderSDK;
  205. UiCanvasBuilderWorker worker;
  206. AZStd::vector<ProductDependency> productDependencies;
  207. ProductPathDependencySet productPathDependencySet;
  208. UiSystemToolsInterface::CanvasAssetHandle* canvasAsset = nullptr;
  209. AZ::Entity* sourceCanvasEntity = nullptr;
  210. AZ::Entity exportCanvasEntity;
  211. AZ::IO::FileIOStream stream;
  212. ASSERT_TRUE(OpenTestFile("1ImageReference.uicanvas", stream));
  213. ASSERT_TRUE(worker.ProcessUiCanvasAndGetDependencies(stream, productDependencies, productPathDependencySet, canvasAsset, sourceCanvasEntity, exportCanvasEntity));
  214. ASSERT_EQ(productDependencies.size(), 0);
  215. ASSERT_THAT(productPathDependencySet, testing::UnorderedElementsAre(
  216. ProductPathDependency{ "textures/defaults/grey.dds", ProductPathDependencyType::ProductFile },
  217. ProductPathDependency{ "textures/defaults/grey.sprite", ProductPathDependencyType::ProductFile }
  218. ));
  219. }
  220. TEST_F(LyShineEditorTest, FindLoadedCanvasByPathName_FT)
  221. {
  222. UiCanvasManager canvasManager;
  223. //find loaded canvas, should return invalid id
  224. AZ::EntityId entityId = canvasManager.FindLoadedCanvasByPathName("@gemroot:LyShine@/Code/Tests/TestAssets/Canvases/empty.uicanvas", false);
  225. EXPECT_FALSE(entityId.IsValid());
  226. //load a new canvas
  227. entityId = canvasManager.FindLoadedCanvasByPathName("@gemroot:LyShine@/Code/Tests/TestAssets/Canvases/empty.uicanvas", true);
  228. EXPECT_TRUE(entityId.IsValid());
  229. }