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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "EditorCommon.h"
- #include "PropertyHandlerAnchor.h"
- #include "PropertyHandlerChar.h"
- #include "PropertyHandlerDirectory.h"
- #include "PropertyHandlerEntityIdComboBox.h"
- #include "PropertyHandlerLayoutPadding.h"
- #include "PropertyHandlerOffset.h"
- #include "PropertyHandlerUiParticleColorKeyframe.h"
- #include "PropertyHandlerUiParticleFloatKeyframe.h"
- #include "PropertyHandlerPivot.h"
- #include "PropertyHandlerSprite.h"
- #include "PropertyHandlerVec.h"
- void PropertyHandlers::Register()
- {
- // This MUST be done only ONCE.
- {
- static bool hasBeenDone = false;
- if (hasBeenDone)
- {
- return;
- }
- hasBeenDone = true;
- }
- PropertyHandlerAnchor::Register();
- PropertyHandlerChar::Register();
- PropertyHandlerDirectory::Register();
- PropertyHandlerEntityIdComboBox::Register();
- PropertyHandlerLayoutPadding::Register();
- PropertyHandlerUiParticleColorKeyframe::Register();
- PropertyHandlerUiParticleFloatKeyframe::Register();
- PropertyHandlerOffset::Register();
- PropertyHandlerPivot::Register();
- PropertyHandlerSprite::Register();
- PropertyHandlerVecRegister();
- }
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