RecentAssetPath.h 463 B

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/Asset/AssetCommon.h>
  10. #include <ScriptCanvas/Core/Core.h>
  11. namespace ScriptCanvasEditor
  12. {
  13. using SourceHandle = SourceHandle;
  14. void SetRecentAssetId(SourceHandle assetId);
  15. void ClearRecentAssetId();
  16. }