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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/EntityId.h>
- #include <Editor/Nodes/NodeUtils.h>
- #include <GraphCanvas/Components/Slots/SlotBus.h>
- #include <ScriptCanvas/Bus/NodeIdPair.h>
- namespace ScriptCanvas
- {
- class Slot;
- }
- namespace ScriptCanvas::Nodes::Core
- {
- class AzEventHandler;
- class EBusEventHandler;
- class FunctionCallNode;
- class GetVariableNode;
- class Method;
- class ReceiveScriptEvent;
- class SetVariableNode;
- class SendScriptEvent;
- }
- namespace ScriptEvents
- {
- class Method;
- }
- namespace ScriptCanvasEditor::Nodes
- {
- // Generic method of displaying a node.
- AZ::EntityId DisplayScriptCanvasNode(AZ::EntityId graphCanvasGraphId, const ScriptCanvas::Node* node);
- // Core Node
- AZ::EntityId DisplayEbusEventNode(AZ::EntityId graphCanvasGraphId, const AZStd::string& busName, const AZStd::string& eventName, const ScriptCanvas::EBusEventId& eventId);
- AZ::EntityId DisplayEbusWrapperNode(AZ::EntityId graphCanvasGraphId, const ScriptCanvas::Nodes::Core::EBusEventHandler* busNode);
- AZ::EntityId DisplayGetVariableNode(AZ::EntityId graphCanvasGraphId, const ScriptCanvas::Nodes::Core::GetVariableNode* variableNode);
- AZ::EntityId DisplayMethodNode(AZ::EntityId graphCanvasGraphId, const ScriptCanvas::Nodes::Core::Method* methodNode, bool isAccessor = false);
- AZ::EntityId DisplaySetVariableNode(AZ::EntityId graphCanvasGraphId, const ScriptCanvas::Nodes::Core::SetVariableNode* variableNode);
- // AZ Event
- AZ::EntityId DisplayAzEventHandlerNode(AZ::EntityId, const ScriptCanvas::Nodes::Core::AzEventHandler* azEventNode);
- // Script Events
- AZ::EntityId DisplayScriptEventNode(AZ::EntityId graphCanvasGraphId, const AZ::Data::AssetId assetId, const ScriptEvents::Method& methodDefinition);
- AZ::EntityId DisplayScriptEventSenderNode(AZ::EntityId graphCanvasGraphId, const ScriptCanvas::Nodes::Core::SendScriptEvent* senderNode);
- AZ::EntityId DisplayScriptEventWrapperNode(AZ::EntityId graphCanvasGraphId, const ScriptCanvas::Nodes::Core::ReceiveScriptEvent* busNode);
- // Functions
- AZ::EntityId DisplayFunctionNode(AZ::EntityId graphCanvasGraphId, const ScriptCanvas::Nodes::Core::FunctionCallNode* functionNode);
- AZ::EntityId DisplayFunctionNode(AZ::EntityId graphCanvasGraphId, ScriptCanvas::Nodes::Core::FunctionCallNode* functionNode);
- // SlotGroup will control how elements are grouped.
- // Invalid will cause the slots to put themselves into whatever category they belong to by default.
- AZ::EntityId DisplayScriptCanvasSlot(AZ::EntityId graphCanvasNodeId, const ScriptCanvas::Slot& slot, int slotIndex, GraphCanvas::SlotGroup group = GraphCanvas::SlotGroups::Invalid);
- }
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