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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/Component.h>
- #include <AssetBuilderSDK/AssetBuilderBusses.h>
- #include <AssetBuilderSDK/AssetBuilderSDK.h>
- #include <Builder/ScriptCanvasBuilderDataSystem.h>
- #include "ScriptCanvasBuilderWorker.h"
- namespace ScriptCanvasBuilder
- {
- //! ScriptCanvasBuilder is responsible for turning editor ScriptCanvas Assets into runtime script canvas assets
- class PluginComponent
- : public AZ::Component
- {
- public:
- AZ_COMPONENT(PluginComponent, "{F8286B21-E751-4745-8BC4-512F190215FF}")
- static void Reflect(AZ::ReflectContext* context);
- PluginComponent() = default;
- ~PluginComponent() override = default;
- static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
- static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
- static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
- //////////////////////////////////////////////////////////////////////////
- // AZ::Component
- void Activate() override;
- void Deactivate() override;
- //////////////////////////////////////////////////////////////////////////
- private:
- PluginComponent(const PluginComponent&) = delete;
- SharedHandlers m_sharedHandlers;
- Worker m_scriptCanvasBuilder;
- DataSystem m_dataSystem;
- };
- }
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