Akio Gaule 4ad3b5609c Add memory heaps for tracking to some of Atom assets (#18424) hai 2 meses
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SceneBuilderComponent.cpp 4ad3b5609c Add memory heaps for tracking to some of Atom assets (#18424) hai 2 meses
SceneBuilderComponent.h 36abde95a9 Added a new registry setting that disables automatic conversion of materials from model files like FBX. %!s(int64=3) %!d(string=hai) anos
SceneBuilderWorker.cpp 4a3ee11c43 Fix several issues with importing actor assets (#18056) (#18119) hai 6 meses
SceneBuilderWorker.h dad66a5abb {lyn14508} scene builder script configuration (#12343) %!s(int64=2) %!d(string=hai) anos
SceneSerializationHandler.cpp 15f5c6633d {ghi12844} fixing the product asset reference for procedural prefab (#13076) %!s(int64=2) %!d(string=hai) anos
SceneSerializationHandler.h 15f5c6633d {ghi12844} fixing the product asset reference for procedural prefab (#13076) %!s(int64=2) %!d(string=hai) anos
TraceMessageHook.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) %!s(int64=3) %!d(string=hai) anos
TraceMessageHook.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) %!s(int64=3) %!d(string=hai) anos