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SceneBuilderComponent.cpp
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4ad3b5609c
Add memory heaps for tracking to some of Atom assets (#18424)
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hai 2 meses |
SceneBuilderComponent.h
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36abde95a9
Added a new registry setting that disables automatic conversion of materials from model files like FBX.
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%!s(int64=3) %!d(string=hai) anos |
SceneBuilderWorker.cpp
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4a3ee11c43
Fix several issues with importing actor assets (#18056) (#18119)
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hai 6 meses |
SceneBuilderWorker.h
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dad66a5abb
{lyn14508} scene builder script configuration (#12343)
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%!s(int64=2) %!d(string=hai) anos |
SceneSerializationHandler.cpp
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15f5c6633d
{ghi12844} fixing the product asset reference for procedural prefab (#13076)
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%!s(int64=2) %!d(string=hai) anos |
SceneSerializationHandler.h
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15f5c6633d
{ghi12844} fixing the product asset reference for procedural prefab (#13076)
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%!s(int64=2) %!d(string=hai) anos |
TraceMessageHook.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=3) %!d(string=hai) anos |
TraceMessageHook.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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%!s(int64=3) %!d(string=hai) anos |