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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/Component.h>
- #include <AzCore/std/smart_ptr/unique_ptr.h>
- #include <AzNetworking/Framework/ICompressor.h>
- namespace MultiplayerCompression
- {
- class MultiplayerCompressionFactory
- : public AzNetworking::ICompressorFactory
- {
- public:
- //! Instantiate a new compressor
- //! @return A unique_ptr to a new Compressor
- AZStd::unique_ptr<AzNetworking::ICompressor> Create() override;
- //! Gets the string name of this compressor factory
- //! @return the string name of this compressor factory
- const AZStd::string_view GetFactoryName() const override;
- private:
- static constexpr AZStd::string_view s_compressorName = "MultiplayerCompressor";
- };
- }
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