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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Math/Crc.h>
- #include <AzCore/Memory/SystemAllocator.h>
- #include <AzNetworking/Framework/ICompressor.h>
- #include <AzCore/Casting/numeric_cast.h>
- namespace MultiplayerCompression
- {
- static const char* CompressorName = "LZ4";
- static const AzNetworking::CompressorType CompressorType = aznumeric_cast<AzNetworking::CompressorType>(static_cast<AZ::u32>(AZ::Crc32(CompressorName)));
- /**
- * Implements an LZ4 Compressor against Multiplayer's Compressor interface for use with AzNetworking.
- * Handles edge and error cases specific to LZ4 that are otherwise not covered in AzNetworking
- * (where a Compressor is applied).
- */
- class LZ4Compressor
- : public AzNetworking::ICompressor
- {
- public:
- AZ_CLASS_ALLOCATOR(LZ4Compressor, AZ::SystemAllocator);
- LZ4Compressor() = default;
- const char* GetName() const { return CompressorName; }
- AzNetworking::CompressorType GetType() const override { return CompressorType; };
- bool Init() override { return true; }
- size_t GetMaxChunkSize(size_t maxCompSize) const override;
- size_t GetMaxCompressedBufferSize(size_t uncompSize) const override;
- AzNetworking::CompressorError Compress(const void* uncompData, size_t uncompSize, void* compData, size_t compDataSize, size_t& compSize) override;
- AzNetworking::CompressorError Decompress(const void* compData, size_t compDataSize, void* uncompData, size_t uncompDataSize, size_t& consumedSize, size_t& uncompSize) override;
- };
- }
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