Gene Walters aa100770eb Multiplayer will automatically load level if property is available (#18456) 3 ay önce
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AutoGen 2f9c426429 Fixes an issue on network transform where an entity out of view could receive a transform update from the server, but due to being out of view never push that updated transform into the entities transform component, thereby remaining frozen out of view on the client. Also fixes a nullptr crash seen in physics colliders during level teardown. 1 yıl önce
Components d7660b0418 Cherry pick from 2409. Fix for network packet being corrupted on the host causing the packet that's received by client to end up having no data attached. (#18310) 4 ay önce
ConnectionData 74b36b0450 Add OnPlayerLeave and related updates to IMultiplayerSpawner 3 yıl önce
Debug 65a466881e Move wrongly categorized files in Atom_Feature_Common to correct public/private target 3 ay önce
Editor daac087e53 feat: remove EditorContextMenuBus supersede by ActionManagerInterface 10 ay önce
EntityDomains 8a3d055f8b Some cleanup around handling of migrations to simplify interfaces and add additional hooks for functionality 3 yıl önce
NetworkEntity d7660b0418 Cherry pick from 2409. Fix for network packet being corrupted on the host causing the packet that's received by client to end up having no data attached. (#18310) 4 ay önce
NetworkInput 1eaf092e84 More bug fixes and updates for type validation during serialization 2 yıl önce
NetworkTime 20ec41cd08 Expose INetworkTimeRequestBus' IsTimeRewound, GetHostFrameId and GetUnalteredHostFrameId to behavior context 1 yıl önce
Pipeline 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 yıl önce
ReplicationWindows 6ed83a3a63 Fix Multiplayer unit test segfault 2 yıl önce
Session 74a876ae3b Move multiplayer session interface out of AzFramework library (#7338) 3 yıl önce
MultiplayerGem.cpp 324c0317e9 O3DE engine Gem rename support (#17059) 1 yıl önce
MultiplayerGem.h 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 yıl önce
MultiplayerStatSystemComponent.cpp b34908f0ca Event logger script support: Behavior Context reflection (#13596) 2 yıl önce
MultiplayerStatSystemComponent.h 0acad6f38b Added INCREMENT_PERFORMANCE_STAT. Added correction counter. (#13321) 2 yıl önce
MultiplayerStats.cpp 6d321b781e Adds application frametime to multiplayer metrics (#13072) 2 yıl önce
MultiplayerSystemComponent.cpp aa100770eb Multiplayer will automatically load level if property is available (#18456) 3 ay önce
MultiplayerSystemComponent.h b07bf93bf2 Fix Client Connecting to Server During Server Level Load (#18018) 8 ay önce
MultiplayerToolsSystemComponent.cpp 50f094c51e Fixing warnings caused by system components not added to serialize context 3 yıl önce
MultiplayerToolsSystemComponent.h 89f4ebb298 Refactored away circular dependencies in Multiplayer gem. 3 yıl önce
MultiplayerTypes.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 yıl önce