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- #
- # Copyright (c) Contributors to the Open 3D Engine Project.
- # For complete copyright and license terms please see the LICENSE at the root of this distribution.
- #
- # SPDX-License-Identifier: Apache-2.0 OR MIT
- #
- #
- set(FILES
- Source/Audio/AudioAreaEnvironmentComponent.h
- Source/Audio/AudioAreaEnvironmentComponent.cpp
- Source/Audio/AudioEnvironmentComponent.h
- Source/Audio/AudioEnvironmentComponent.cpp
- Source/Audio/AudioListenerComponent.h
- Source/Audio/AudioListenerComponent.cpp
- Source/Audio/AudioMultiPositionComponent.h
- Source/Audio/AudioMultiPositionComponent.cpp
- Source/Audio/AudioPreloadComponent.h
- Source/Audio/AudioPreloadComponent.cpp
- Source/Audio/AudioProxyComponent.h
- Source/Audio/AudioProxyComponent.cpp
- Source/Audio/AudioRtpcComponent.h
- Source/Audio/AudioRtpcComponent.cpp
- Source/Audio/AudioSwitchComponent.h
- Source/Audio/AudioSwitchComponent.cpp
- Source/Audio/AudioSystemComponent.h
- Source/Audio/AudioSystemComponent.cpp
- Source/Audio/AudioTriggerComponent.h
- Source/Audio/AudioTriggerComponent.cpp
- Source/Asset/AssetSystemDebugComponent.h
- Source/Asset/AssetSystemDebugComponent.cpp
- Source/Bundling/BundlingSystemComponent.h
- Source/Bundling/BundlingSystemComponent.cpp
- Source/Events/ReflectScriptableEvents.h
- Source/Events/ReflectScriptableEvents.cpp
- Source/Geometry/GeometrySystemComponent.h
- Source/Geometry/GeometrySystemComponent.cpp
- Source/Rendering/EntityDebugDisplayComponent.h
- Source/Rendering/EntityDebugDisplayComponent.cpp
- Source/Scripting/LookAtComponent.h
- Source/Scripting/LookAtComponent.cpp
- Source/Scripting/RandomTimedSpawnerComponent.cpp
- Source/Scripting/RandomTimedSpawnerComponent.h
- Source/Scripting/SimpleStateComponent.h
- Source/Scripting/SimpleStateComponent.cpp
- Source/Scripting/TagComponent.h
- Source/Scripting/TagComponent.cpp
- Source/Shape/ShapeDisplay.h
- Source/Shape/ShapeComponent.cpp
- Source/Shape/SphereShape.h
- Source/Shape/SphereShape.cpp
- Source/Shape/SphereShapeComponent.h
- Source/Shape/SphereShapeComponent.cpp
- Source/Shape/AxisAlignedBoxShape.h
- Source/Shape/AxisAlignedBoxShape.cpp
- Source/Shape/AxisAlignedBoxShapeComponent.h
- Source/Shape/AxisAlignedBoxShapeComponent.cpp
- Source/Shape/BoxShape.h
- Source/Shape/BoxShape.cpp
- Source/Shape/BoxShapeComponent.h
- Source/Shape/BoxShapeComponent.cpp
- Source/Shape/CylinderShape.h
- Source/Shape/CylinderShape.cpp
- Source/Shape/CylinderShapeComponent.h
- Source/Shape/CylinderShapeComponent.cpp
- Source/Shape/CapsuleShape.h
- Source/Shape/CapsuleShape.cpp
- Source/Shape/CapsuleShapeComponent.h
- Source/Shape/CapsuleShapeComponent.cpp
- Source/Shape/DiskShape.h
- Source/Shape/DiskShape.cpp
- Source/Shape/DiskShapeComponent.h
- Source/Shape/DiskShapeComponent.cpp
- Source/Shape/CompoundShapeComponent.h
- Source/Shape/CompoundShapeComponent.cpp
- Source/Shape/QuadShape.h
- Source/Shape/QuadShape.cpp
- Source/Shape/QuadShapeComponent.h
- Source/Shape/QuadShapeComponent.cpp
- Source/Shape/SplineComponent.h
- Source/Shape/SplineComponent.cpp
- Source/Shape/PolygonPrismShape.h
- Source/Shape/PolygonPrismShape.cpp
- Source/Shape/PolygonPrismShapeComponent.h
- Source/Shape/PolygonPrismShapeComponent.cpp
- Source/Shape/TubeShapeComponent.h
- Source/Shape/TubeShapeComponent.cpp
- Source/Shape/ReferenceShapeComponent.h
- Source/Shape/ReferenceShapeComponent.cpp
- Source/Shape/ShapeComponentConverters.h
- Source/Shape/ShapeComponentConverters.cpp
- Source/Shape/ShapeComponentConverters.inl
- Source/Shape/ShapeGeometryUtil.h
- Source/Shape/ShapeGeometryUtil.cpp
- Source/Unhandled/Other/AudioAssetTypeInfo.cpp
- Source/Unhandled/Other/AudioAssetTypeInfo.h
- Source/Unhandled/Other/CharacterPhysicsAssetTypeInfo.cpp
- Source/Unhandled/Other/CharacterPhysicsAssetTypeInfo.h
- Source/Unhandled/Other/EntityPrototypeLibraryAssetTypeInfo.cpp
- Source/Unhandled/Other/EntityPrototypeLibraryAssetTypeInfo.h
- Source/Unhandled/Other/GameTokenAssetTypeInfo.cpp
- Source/Unhandled/Other/GameTokenAssetTypeInfo.h
- Source/Unhandled/Other/GroupAssetTypeInfo.cpp
- Source/Unhandled/Other/GroupAssetTypeInfo.h
- Source/Unhandled/Other/PrefabsLibraryAssetTypeInfo.cpp
- Source/Unhandled/Other/PrefabsLibraryAssetTypeInfo.h
- Source/Unhandled/Texture/SubstanceAssetTypeInfo.cpp
- Source/Unhandled/Texture/SubstanceAssetTypeInfo.h
- Source/Unhandled/Texture/TextureAssetTypeInfo.cpp
- Source/Unhandled/Texture/TextureAssetTypeInfo.h
- Source/Unhandled/Hidden/TextureMipmapAssetTypeInfo.cpp
- Source/Unhandled/Hidden/TextureMipmapAssetTypeInfo.h
- Source/Unhandled/UI/EntityIconAssetTypeInfo.cpp
- Source/Unhandled/UI/EntityIconAssetTypeInfo.h
- Source/Unhandled/UI/FontAssetTypeInfo.cpp
- Source/Unhandled/UI/FontAssetTypeInfo.h
- Source/Unhandled/UI/UICanvasAssetTypeInfo.cpp
- Source/Unhandled/UI/UICanvasAssetTypeInfo.h
- )
- set(SKIP_UNITY_BUILD_INCLUSION_FILES
- Source/Shape/ShapeComponent.cpp
- )
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