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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <GraphCanvasModule.h>
- #include <GraphCanvas.h>
- #include <Components/BookmarkAnchor/BookmarkAnchorComponent.h>
- #include <Components/BookmarkAnchor/BookmarkAnchorLayerControllerComponent.h>
- #include <Components/BookmarkAnchor/BookmarkAnchorVisualComponent.h>
- #include <Components/BookmarkManagerComponent.h>
- #include <Components/GeometryComponent.h>
- #include <Components/GridComponent.h>
- #include <Components/GridVisualComponent.h>
- #include <Components/PersistentIdComponent.h>
- #include <Components/SceneComponent.h>
- #include <Components/SceneMemberComponent.h>
- #include <Components/StylingComponent.h>
- #include <Components/Connections/ConnectionComponent.h>
- #include <Components/Connections/ConnectionLayerControllerComponent.h>
- #include <Components/Connections/ConnectionVisualComponent.h>
- #include <Components/Connections/DataConnections/DataConnectionComponent.h>
- #include <Components/Connections/DataConnections/DataConnectionVisualComponent.h>
- #include <Components/Nodes/NodeComponent.h>
- #include <Components/Nodes/NodeLayerControllerComponent.h>
- #include <Components/Nodes/Comment/CommentLayerControllerComponent.h>
- #include <Components/Nodes/Comment/CommentNodeFrameComponent.h>
- #include <Components/Nodes/Comment/CommentNodeLayoutComponent.h>
- #include <Components/Nodes/Comment/CommentNodeTextComponent.h>
- #include <Components/Nodes/General/GeneralNodeFrameComponent.h>
- #include <Components/Nodes/General/GeneralNodeLayoutComponent.h>
- #include <Components/Nodes/General/GeneralNodeTitleComponent.h>
- #include <Components/Nodes/General/GeneralSlotLayoutComponent.h>
- #include <Components/Nodes/Group/CollapsedNodeGroupComponent.h>
- #include <Components/Nodes/Group/NodeGroupLayoutComponent.h>
- #include <Components/Nodes/Group/NodeGroupLayerControllerComponent.h>
- #include <Components/Nodes/Group/NodeGroupFrameComponent.h>
- #include <Components/Nodes/Wrapper/WrapperNodeLayoutComponent.h>
- #include <Components/Slots/SlotComponent.h>
- #include <Components/Slots/SlotConnectionFilterComponent.h>
- #include <Components/Slots/Data/DataSlotComponent.h>
- #include <Components/Slots/Data/DataSlotLayoutComponent.h>
- #include <Components/Slots/Default/DefaultSlotLayoutComponent.h>
- #include <Components/Slots/Execution/ExecutionSlotComponent.h>
- #include <Components/Slots/Execution/ExecutionSlotLayoutComponent.h>
- #include <Components/Slots/Extender/ExtenderSlotComponent.h>
- #include <Components/Slots/Extender/ExtenderSlotLayoutComponent.h>
- #include <Components/Slots/Property/PropertySlotComponent.h>
- #include <Components/Slots/Property/PropertySlotLayoutComponent.h>
- #include <GraphCanvas/Components/ColorPaletteManager/ColorPaletteManagerComponent.h>
- #include <GraphCanvas/Components/GraphCanvasPropertyBus.h>
- #include <GraphCanvas/Styling/Style.h>
- #include <GraphCanvas/Styling/StyleManager.h>
- #include <GraphCanvas/Styling/PseudoElement.h>
- namespace GraphCanvas
- {
- //! Create ComponentDescriptors and add them to the list.
- //! The descriptors will be registered at the appropriate time.
- //! The descriptors will be destroyed (and thus unregistered) at the appropriate time.
- GraphCanvasModule::GraphCanvasModule()
- {
- m_descriptors.insert(m_descriptors.end(), {
- // Components
- BookmarkManagerComponent::CreateDescriptor(),
- GraphCanvasPropertyComponent::CreateDescriptor(),
- GraphCanvasSystemComponent::CreateDescriptor(),
- LayerControllerComponent::CreateDescriptor(),
- PersistentIdComponent::CreateDescriptor(),
- SceneComponent::CreateDescriptor(),
- SceneMemberComponent::CreateDescriptor(),
- // Background Grid
- GridComponent::CreateDescriptor(),
- GridVisualComponent::CreateDescriptor(),
- // BookmarkAnchor
- BookmarkAnchorComponent::CreateDescriptor(),
- BookmarkAnchorLayerControllerComponent::CreateDescriptor(),
- BookmarkAnchorVisualComponent::CreateDescriptor(),
- // General
- GeometryComponent::CreateDescriptor(),
- // Connections
- ConnectionComponent::CreateDescriptor(),
- ConnectionLayerControllerComponent::CreateDescriptor(),
- ConnectionVisualComponent::CreateDescriptor(),
- // Connections::DataConnections
- DataConnectionComponent::CreateDescriptor(),
- DataConnectionVisualComponent::CreateDescriptor(),
- // Nodes
- NodeComponent::CreateDescriptor(),
- NodeLayerControllerComponent::CreateDescriptor(),
- NodeLayoutComponent::CreateDescriptor(),
- // CommentNode
- CommentLayerControllerComponent::CreateDescriptor(),
- CommentNodeFrameComponent::CreateDescriptor(),
- CommentNodeLayoutComponent::CreateDescriptor(),
- CommentNodeTextComponent::CreateDescriptor(),
- // GeneralNode
- GeneralNodeTitleComponent::CreateDescriptor(),
- GeneralSlotLayoutComponent::CreateDescriptor(),
- GeneralNodeFrameComponent::CreateDescriptor(),
- GeneralNodeLayoutComponent::CreateDescriptor(),
- // NodeGroup
- CollapsedNodeGroupComponent::CreateDescriptor(),
- NodeGroupLayerControllerComponent::CreateDescriptor(),
- NodeGroupLayoutComponent::CreateDescriptor(),
- NodeGroupFrameComponent::CreateDescriptor(),
- // Wrapper Node
- WrapperNodeLayoutComponent::CreateDescriptor(),
- // Slots
- SlotComponent::CreateDescriptor(),
- SlotConnectionFilterComponent::CreateDescriptor(),
- DefaultSlotLayoutComponent::CreateDescriptor(),
- // Data Slots
- DataSlotComponent::CreateDescriptor(),
- DataSlotLayoutComponent::CreateDescriptor(),
- // Execution Slots
- ExecutionSlotComponent::CreateDescriptor(),
- ExecutionSlotLayoutComponent::CreateDescriptor(),
- // Extender Slots
- ExtenderSlotComponent::CreateDescriptor(),
- ExtenderSlotLayoutComponent::CreateDescriptor(),
- // Property Slots
- PropertySlotComponent::CreateDescriptor(),
- PropertySlotLayoutComponent::CreateDescriptor(),
- // Styling
- StylingComponent::CreateDescriptor(),
- Styling::ComputedStyle::CreateDescriptor(),
- Styling::VirtualChildElement::CreateDescriptor(),
- // Deprecated Components
- Deprecated::ColorPaletteManagerComponent::CreateDescriptor(),
- Deprecated::StyleSheetComponent::CreateDescriptor()
- });
- }
- //! Request system components on the system entity.
- //! These components' memory is owned by the system entity.
- AZ::ComponentTypeList GraphCanvasModule::GetRequiredSystemComponents() const
- {
- return{
- azrtti_typeid<GraphCanvasSystemComponent>(),
- };
- }
-
- }
- // Qt resources are defined in the GraphCanvas static library, so we must
- // initialize them manually
- extern int qInitResources_GraphCanvasEditorResources();
- extern int qCleanupResources_GraphCanvasEditorResources();
- namespace {
- struct initializer {
- initializer() { qInitResources_GraphCanvasEditorResources(); }
- ~initializer() { qCleanupResources_GraphCanvasEditorResources(); }
- } dummy;
- }
- #if defined(O3DE_GEM_NAME)
- AZ_DECLARE_MODULE_CLASS(AZ_JOIN(Gem_, O3DE_GEM_NAME, _Editor), GraphCanvas::GraphCanvasModule)
- #else
- AZ_DECLARE_MODULE_CLASS(Gem_GraphCanvas_Editor, GraphCanvas::GraphCanvasModule)
- #endif
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