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- #
- # Copyright (c) Contributors to the Open 3D Engine Project.
- # For complete copyright and license terms please see the LICENSE at the root of this distribution.
- #
- # SPDX-License-Identifier: Apache-2.0 OR MIT
- #
- #
- set(FILES
- Tests/ActorBusTests.cpp
- Tests/ActorComponentBusTests.cpp
- Tests/ActorFixture.cpp
- Tests/ActorFixture.h
- Tests/ActorInstanceCommandTests.cpp
- Tests/AdditiveMotionSamplingTests.cpp
- Tests/AnimAudioComponentTests.cpp
- Tests/AnimGraphActionTests.cpp
- Tests/AnimGraphCommandTests.cpp
- Tests/AnimGraphActionCommandTests.cpp
- Tests/AnimGraphActionTests.cpp
- Tests/AnimGraphComponentBusTests.cpp
- Tests/AnimGraphNetworkingBusTests.cpp
- Tests/AnimGraphCopyPasteTests.cpp
- Tests/AnimGraphDeferredInitTests.cpp
- Tests/AnimGraphEventHandlerCounter.h
- Tests/AnimGraphEventHandlerCounter.cpp
- Tests/AnimGraphEventTests.cpp
- Tests/AnimGraphFixture.cpp
- Tests/AnimGraphFixture.h
- Tests/AnimGraphFuzzTests.cpp
- Tests/AnimGraphHubNodeTests.cpp
- Tests/AnimGraphLoadingTests.cpp
- Tests/AnimGraphMotionConditionTests.cpp
- Tests/AnimGraphMotionNodeTests.cpp
- Tests/AnimGraphNodeEventFilterTests.cpp
- Tests/AnimGraphNodeGroupTests.cpp
- Tests/AnimGraphNodeProcessingTests.cpp
- Tests/AnimGraphParameterActionTests.cpp
- Tests/AnimGraphParameterActionTests.cpp
- Tests/AnimGraphParameterConditionCommandTests.cpp
- Tests/MCore/AZCoreConversionsTest.cpp
- Tests/AnimGraphParameterConditionTests.cpp
- Tests/AnimGraphParameterConditionCommandTests.cpp
- Tests/AnimGraphRefCountTests.cpp
- Tests/AnimGraphReferenceNodeTests.cpp
- Tests/AnimGraphStateMachineTests.cpp
- Tests/AnimGraphStateMachineInterruptionTests.cpp
- Tests/AnimGraphStateMachineSyncTests.cpp
- Tests/AnimGraphSyncTrackTests.cpp
- Tests/AnimGraphTagConditionTests.cpp
- Tests/AnimGraphTransitionCommandTests.cpp
- Tests/AnimGraphTransitionConditionCommandTests.cpp
- Tests/AnimGraphTransitionConditionFixture.cpp
- Tests/AnimGraphTransitionConditionFixture.h
- Tests/AnimGraphTransitionConditionTests.cpp
- Tests/AnimGraphTransitionFixture.cpp
- Tests/AnimGraphTransitionFixture.h
- Tests/AnimGraphTransitionTests.cpp
- Tests/AnimGraphVector2ConditionTests.cpp
- Tests/AutoSkeletonLODTests.cpp
- Tests/BlendSpaceFixture.h
- Tests/BlendSpaceFixture.cpp
- Tests/BlendSpaceTests.cpp
- Tests/BlendTreeBlendNNodeTests.cpp
- Tests/BlendTreeFloatConstantNodeTests.cpp
- Tests/BlendTreeFloatConditionNodeTests.cpp
- Tests/BlendTreeFloatMath1NodeTests.cpp
- Tests/BlendTreeFootIKNodeTests.cpp
- Tests/BlendTreeMaskNodeTests.cpp
- Tests/BlendTreeMirrorPoseNodeTests.cpp
- Tests/BlendTreeMotionFrameNodeTests.cpp
- Tests/BlendTreeRagdollNodeTests.cpp
- Tests/BlendTreeRangeRemapperNodeTests.cpp
- Tests/BlendTreeRotationMath2NodeTests.cpp
- Tests/BlendTreeRotationLimitNodeTests.cpp
- Tests/BlendTreeSimulatedObjectNodeTests.cpp
- Tests/BlendTreeTransformNodeTests.cpp
- Tests/BlendTreeTwoLinkIKNodeTests.cpp
- Tests/BoolLogicNodeTests.cpp
- Tests/ColliderCommandTests.cpp
- Tests/EMotionFXTest.cpp
- Tests/EmotionFXMathLibTests.cpp
- Tests/EventManagerTests.cpp
- Tests/JackGraphFixture.h
- Tests/JackGraphFixture.cpp
- Tests/KeyTrackLinearTests.cpp
- Tests/LeaderFollowerVersionTests.cpp
- Tests/MCore/Array2DTests.cpp
- Tests/MCoreSystemFixture.h
- Tests/MCoreSystemFixture.cpp
- Tests/MorphTargetRuntimeTests.cpp
- Tests/MorphSkinAttachmentTests.cpp
- Tests/MotionEventCommandTests.cpp
- Tests/MotionEventTrackTests.cpp
- Tests/MotionExtractionTests.cpp
- Tests/MotionExtractionBusTests.cpp
- Tests/MotionInstanceTests.cpp
- Tests/MotionLayerSystemTests.cpp
- Tests/MultiThreadSchedulerTests.cpp
- Tests/PoseTests.cpp
- Tests/Printers.cpp
- Tests/QuaternionParameterTests.cpp
- Tests/RagdollCommandTests.cpp
- Tests/RandomMotionSelectionTests.cpp
- Tests/RenderBackendManagerTests.cpp
- Tests/SelectionListTests.cpp
- Tests/SimpleMotionComponentBusTests.cpp
- Tests/SimulatedObjectCommandTests.cpp
- Tests/SimulatedObjectSerializeTests.cpp
- Tests/SkeletalLODTests.cpp
- Tests/SkeletonNodeSearchTests.cpp
- Tests/SyncingSystemTests.cpp
- Tests/SystemComponentFixture.h
- Tests/SystemComponentTests.cpp
- Tests/TransformUnitTests.cpp
- Tests/Vector2ToVector3CompatibilityTests.cpp
- Tests/Vector3ParameterTests.cpp
- Tests/PhysicsSetupUtils.h
- Tests/PhysicsSetupUtils.cpp
- Tests/MCore/CommandManagerTests.cpp
- Tests/MCore/CommandLineTests.cpp
- Tests/MCore/AlgorithmsTests.cpp
- Tests/Prefabs/LeftArmSkeleton.h
- Tests/TestAssetCode/MotionEvent.h
- Tests/TestAssetCode/MotionEvent.cpp
- Tests/TestAssetCode/TestActorAssets.h
- Tests/TestAssetCode/TestActorAssets.cpp
- Tests/TestAssetCode/TestMotionAssets.h
- Tests/TestAssetCode/TestMotionAssets.cpp
- Tests/Mocks/Actor.h
- Tests/Mocks/ActorManager.h
- Tests/Mocks/AnimGraph.h
- Tests/Mocks/AnimGraphInstance.h
- Tests/Mocks/AnimGraphManager.h
- Tests/Mocks/AnimGraphNode.h
- Tests/Mocks/AnimGraphObject.h
- Tests/Mocks/AnimGraphStateTransition.h
- Tests/Mocks/BlendTreeParameterNode.h
- Tests/Mocks/Command.h
- Tests/Mocks/CommandManager.h
- Tests/Mocks/CommandManagerCallback.h
- Tests/Mocks/CommandSystemCommandManager.h
- Tests/Mocks/EMotionFXManager.h
- Tests/Mocks/GroupParameter.h
- Tests/Mocks/Node.h
- Tests/Mocks/ObjectAffectedByParameterChanges.h
- Tests/Mocks/Parameter.h
- Tests/Mocks/ParameterFactory.h
- Tests/Mocks/PhysicsRagdoll.h
- Tests/Mocks/SimulatedObject.h
- Tests/Mocks/SimulatedObjectSetup.h
- Tests/Mocks/Skeleton.h
- Tests/Mocks/ValueParameter.h
- Tests/Integration/PoseComparisonFixture.h
- Tests/Integration/PoseComparisonTests.cpp
- Tests/Integration/EntityComponentFixture.h
- Tests/Integration/EntityComponentFixture.cpp
- Tests/Integration/ActorComponentRagdollTests.cpp
- Tests/Integration/ActorComponentAttachmentTest.cpp
- Tests/Integration/Components/AnimGraph/CanApplyDefaultParameterValues.cpp
- Tests/Game/SampleGameFixture.h
- Tests/Game/SamplePerformanceTests.cpp
- Tests/Bugs/CanDeleteExitNodeAfterItHasBeenActive.cpp
- Tests/AnimGraphParameterCommandsTests.cpp
- Tests/CommandAdjustSimulatedObjectTests.cpp
- Tests/SimulatedObjectSetupTests.cpp
- )
- # The following file wraps existing headers around a file specific namespace, causing any
- # file that uses any of the symbols in those files to fail because it wont find the symbol
- # due to it being hijacked
- set(SKIP_UNITY_BUILD_INCLUSION_FILES
- Tests/CommandAdjustSimulatedObjectTests.cpp
- )
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