Markus Prettner 2e0feb6403 Add UV coordinates for sphere and OBB ray tracing shapes 5 mēneši atpakaļ
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ObbIntersection.azsl 2e0feb6403 Add UV coordinates for sphere and OBB ray tracing shapes 5 mēneši atpakaļ
ObbIntersection.shader 251ad9bded Add fallback implementation for the ProceduralGeometryIntersectionAttributes struct if float16 is not supported by the RHI (#18039) 6 mēneši atpakaļ
SphereIntersection.azsl 2e0feb6403 Add UV coordinates for sphere and OBB ray tracing shapes 5 mēneši atpakaļ
SphereIntersection.shader 251ad9bded Add fallback implementation for the ProceduralGeometryIntersectionAttributes struct if float16 is not supported by the RHI (#18039) 6 mēneši atpakaļ