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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <SkyBox/EditorPhysicalSkyComponent.h>
- #include <AzCore/RTTI/BehaviorContext.h>
- namespace AZ
- {
- namespace Render
- {
- void EditorPhysicalSkyComponent::Reflect(AZ::ReflectContext* context)
- {
- BaseClass::Reflect(context);
- if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<EditorPhysicalSkyComponent, BaseClass>()
- ->Version(1, ConvertToEditorRenderComponentAdapter<1>);
- if (AZ::EditContext* editContext = serializeContext->GetEditContext())
- {
- editContext->Class<EditorPhysicalSkyComponent>(
- "Physical Sky", "Physical Sky render the background of your scene with physical simulation")
- ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
- ->Attribute(AZ::Edit::Attributes::Category, "Graphics/Environment")
- ->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Component_Placeholder.svg")
- ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.svg")
- ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
- ->Attribute(AZ::Edit::Attributes::AutoExpand, true)
- ->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/atom/physical-sky/")
- ;
- editContext->Class<PhysicalSkyComponentController>(
- "PhysicalSkyComponentController", "")
- ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
- ->Attribute(AZ::Edit::Attributes::AutoExpand, true)
- ->DataElement(AZ::Edit::UIHandlers::Default, &PhysicalSkyComponentController::m_configuration, "Configuration", "")
- ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
- ;
- editContext->Class<PhysicalSkyComponentConfig>(
- "PhysicalSkyComponentConfig", "")
- ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
- ->DataElement(Edit::UIHandlers::ComboBox, &PhysicalSkyComponentConfig::m_intensityMode, "Intensity Mode", "Specifying the light unit")
- ->EnumAttribute(PhotometricUnit::Ev100Luminance, "Ev100")
- ->EnumAttribute(PhotometricUnit::Nit, "Nit")
- ->DataElement(AZ::Edit::UIHandlers::Slider, &PhysicalSkyComponentConfig::m_skyIntensity, "Sky Intensity", "Brightness of the sky")
- ->Attribute(AZ::Edit::Attributes::Min, &PhysicalSkyComponentConfig::GetSkyIntensityMin)
- ->Attribute(AZ::Edit::Attributes::Max, &PhysicalSkyComponentConfig::GetSkyIntensityMax)
- ->Attribute(Edit::Attributes::Suffix, &PhysicalSkyComponentConfig::GetIntensitySuffix)
- ->DataElement(AZ::Edit::UIHandlers::Slider, &PhysicalSkyComponentConfig::m_sunIntensity, "Sun Intensity", "Brightness of the sun")
- ->Attribute(AZ::Edit::Attributes::Min, &PhysicalSkyComponentConfig::GetSunIntensityMin)
- ->Attribute(AZ::Edit::Attributes::Max, &PhysicalSkyComponentConfig::GetSunIntensityMax)
- ->Attribute(Edit::Attributes::Suffix, &PhysicalSkyComponentConfig::GetIntensitySuffix)
- ->DataElement(AZ::Edit::UIHandlers::Slider, &PhysicalSkyComponentConfig::m_sunRadiusFactor, "Sun Radius Factor", "A factor for Physical sun radius in millions of km. 1 unit is 695,508 km")
- ->Attribute(AZ::Edit::Attributes::Min, 0.1f)
- ->Attribute(AZ::Edit::Attributes::Max, 2.f)
- ->DataElement(AZ::Edit::UIHandlers::Slider, &PhysicalSkyComponentConfig::m_turbidity, "Turbidity", "A measure of the aerosol content in the air. Default is 1.")
- ->Attribute(AZ::Edit::Attributes::Min, 1)
- ->Attribute(AZ::Edit::Attributes::Max, 10)
- ->Attribute(AZ::Edit::Attributes::Step, 1)
- ->DataElement(AZ::Edit::UIHandlers::Default, &PhysicalSkyComponentConfig::m_skyBoxFogSettings, "Fog", "Fog settings for rendering on top of physical sky")
- ->Attribute(AZ::Edit::Attributes::AutoExpand, true)
- ;
- }
- }
- if (auto behaviorContext = azrtti_cast<BehaviorContext*>(context))
- {
- behaviorContext->Class<EditorPhysicalSkyComponent>()
- ->RequestBus("PhysicalSkyRequestBus")
- ->RequestBus("SkyBoxFogRequestBus");
- behaviorContext->ConstantProperty("EditorPhysicalSkyComponentTypeId", BehaviorConstant(Uuid(EditorPhysicalSkyComponentTypeId)))
- ->Attribute(AZ::Script::Attributes::Module, "render")
- ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation);
- }
- }
- EditorPhysicalSkyComponent::EditorPhysicalSkyComponent(const PhysicalSkyComponentConfig& config)
- : BaseClass(config)
- {
- }
- u32 EditorPhysicalSkyComponent::OnConfigurationChanged()
- {
- // If the intensity mode changes in the editor, convert the photometric value and update the intensity
- if (m_controller.m_configuration.m_intensityMode != m_controller.m_skyPhotometricValue.GetType())
- {
- m_controller.m_skyPhotometricValue.ConvertToPhotometricUnit(m_controller.m_configuration.m_intensityMode);
- m_controller.m_configuration.m_skyIntensity = m_controller.m_skyPhotometricValue.GetIntensity();
- m_controller.m_sunPhotometricValue.ConvertToPhotometricUnit(m_controller.m_configuration.m_intensityMode);
- m_controller.m_configuration.m_sunIntensity = m_controller.m_sunPhotometricValue.GetIntensity();
- }
- BaseClass::OnConfigurationChanged();
- return Edit::PropertyRefreshLevels::AttributesAndValues;
- }
- }
- }
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