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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <PostProcess/Vignette/EditorVignetteComponent.h>
- #include <AzCore/RTTI/BehaviorContext.h>
- namespace AZ
- {
- namespace Render
- {
- void EditorVignetteComponent::Reflect(AZ::ReflectContext* context)
- {
- BaseClass::Reflect(context);
- if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<EditorVignetteComponent, BaseClass>()->Version(0);
- if (AZ::EditContext* editContext = serializeContext->GetEditContext())
- {
- editContext->Class<EditorVignetteComponent>("Vignette", "Controls the Vignette")
- ->ClassElement(Edit::ClassElements::EditorData, "")
- ->Attribute(Edit::Attributes::Category, "Graphics/PostFX")
- ->Attribute(
- AZ::Edit::Attributes::Icon, "Icons/Components/Component_Placeholder.svg") // Create better icons for this effect
- ->Attribute(
- AZ::Edit::Attributes::ViewportIcon,
- "Icons/Components/Viewport/Component_Placeholder.svg") // Create better icons for this effect
- ->Attribute(Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
- ->Attribute(Edit::Attributes::AutoExpand, true)
- ->Attribute(
- Edit::Attributes::HelpPageURL,
- "https://o3de.org/docs/user-guide/components/reference/atom/Vignette/") // Create documentation page for this effect
- ;
- editContext->Class<VignetteComponentController>("VignetteComponentController", "")
- ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
- ->Attribute(AZ::Edit::Attributes::AutoExpand, true)
- ->DataElement(AZ::Edit::UIHandlers::Default, &VignetteComponentController::m_configuration, "Configuration", "")
- ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly);
- editContext->Class<VignetteComponentConfig>("VignetteComponentConfig", "")
- ->DataElement(
- Edit::UIHandlers::CheckBox, &VignetteComponentConfig::m_enabled, "Enable Vignette", "Enable Vignette.")
- ->Attribute(Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly)
- ->DataElement(AZ::Edit::UIHandlers::Slider, &VignetteComponentConfig::m_intensity, "Intensity", "Intensity of effect")
- ->Attribute(AZ::Edit::Attributes::Min, 0.0f)
- ->Attribute(AZ::Edit::Attributes::Max, 1.0f)
- ->Attribute(AZ::Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly)
- ->Attribute(Edit::Attributes::ReadOnly, &VignetteComponentConfig::ArePropertiesReadOnly)
- // Overrides
- ->ClassElement(AZ::Edit::ClassElements::Group, "Overrides")
- ->Attribute(AZ::Edit::Attributes::AutoExpand, false)
- // Auto-gen editor context settings for overrides
- #define EDITOR_CLASS VignetteComponentConfig
- #include <Atom/Feature/ParamMacros/StartOverrideEditorContext.inl>
- #include <Atom/Feature/PostProcess/Vignette/VignetteParams.inl>
- #include <Atom/Feature/ParamMacros/EndParams.inl>
- #undef EDITOR_CLASS
- ;
- }
- }
- if (auto behaviorContext = azrtti_cast<BehaviorContext*>(context))
- {
- behaviorContext->Class<EditorVignetteComponent>()->RequestBus("VignetteRequestBus");
- behaviorContext
- ->ConstantProperty("EditorVignetteComponentTypeId", BehaviorConstant(Uuid(Vignette::EditorVignetteComponentTypeId)))
- ->Attribute(AZ::Script::Attributes::Module, "render")
- ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation);
- }
- }
- EditorVignetteComponent::EditorVignetteComponent(const VignetteComponentConfig& config)
- : BaseClass(config)
- {
- }
- u32 EditorVignetteComponent::OnConfigurationChanged()
- {
- m_controller.OnConfigChanged();
- return Edit::PropertyRefreshLevels::AttributesAndValues;
- }
- } // namespace Render
- } // namespace AZ
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