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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Mesh/MeshComponent.h>
- #include <AzCore/RTTI/BehaviorContext.h>
- namespace AZ
- {
- namespace Render
- {
- MeshComponent::MeshComponent(const MeshComponentConfig& config)
- : BaseClass(config)
- {
- }
- void MeshComponent::Reflect(AZ::ReflectContext* context)
- {
- BaseClass::Reflect(context);
- if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<MeshComponent, BaseClass>()
- ->Version(0)
- ;
- }
- if (auto behaviorContext = azrtti_cast<BehaviorContext*>(context))
- {
- behaviorContext->Class<MeshComponent>()->RequestBus("RenderMeshComponentRequestBus");
- behaviorContext->ConstantProperty("MeshComponentTypeId", BehaviorConstant(Uuid(MeshComponentTypeId)))
- ->Attribute(AZ::Script::Attributes::Module, "render")
- ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common);
- }
- }
- } // namespace Render
- } // namespace AZ
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