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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Memory/Memory.h>
- #include <AzCore/Serialization/Json/BaseJsonSerializer.h>
- namespace AZ
- {
- namespace Render
- {
- // Custom JSON serializer for Mesh Stats
- // Mesh stats should not be serialized with EditorMeshComponent, because they are calculated based on active model,
- // so the serializer simply provides empty load/store functions
- class JsonEditorMeshStatsSerializer : public BaseJsonSerializer
- {
- public:
- AZ_RTTI(JsonEditorMeshStatsSerializer, "{571290F5-98C9-45AE-BC8C-E40968B5BA6F}", BaseJsonSerializer);
- AZ_CLASS_ALLOCATOR_DECL;
- JsonSerializationResult::Result Load(
- void* outputValue, const Uuid& outputValueTypeId, const rapidjson::Value& inputValue,
- JsonDeserializerContext& context) override;
- JsonSerializationResult::Result Store(
- rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue, const Uuid& valueTypeId,
- JsonSerializerContext& context) override;
- };
- } // namespace Render
- } // namespace AZ
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