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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Memory/Memory.h>
- #include <AzCore/Serialization/Json/BaseJsonSerializer.h>
- namespace AZ
- {
- namespace Render
- {
- // JsonEditorMaterialComponentSerializer skips serialization of EditorMaterialComponentSlot(s) which are only needed at runtime in
- // the editor
- class JsonEditorMaterialComponentSerializer : public AZ::BaseJsonSerializer
- {
- public:
- AZ_RTTI(JsonEditorMaterialComponentSerializer, "{D354FE3C-34D2-4E80-B3F9-49450D252336}", BaseJsonSerializer);
- AZ_CLASS_ALLOCATOR_DECL;
- AZ::JsonSerializationResult::Result Load(
- void* outputValue,
- const AZ::Uuid& outputValueTypeId,
- const rapidjson::Value& inputValue,
- AZ::JsonDeserializerContext& context) override;
- AZ::JsonSerializationResult::Result Store(
- rapidjson::Value& outputValue,
- const void* inputValue,
- const void* defaultValue,
- const AZ::Uuid& valueTypeId,
- AZ::JsonSerializerContext& context) override;
- };
- } // namespace Render
- } // namespace AZ
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