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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AtomLyIntegration/CommonFeatures/Debug/RayTracingDebugComponentConfig.h>
- #include <AzToolsFramework/ToolsComponents/EditorComponentAdapter.h>
- #include <Debug/RayTracingDebugComponent.h>
- #include <Debug/RayTracingDebugComponentController.h>
- namespace AZ::Render
- {
- class RayTracingDebugEditorComponent final
- : public AzToolsFramework::Components::
- EditorComponentAdapter<RayTracingDebugComponentController, RayTracingDebugComponent, RayTracingDebugComponentConfig>
- {
- public:
- using BaseClass = AzToolsFramework::Components::
- EditorComponentAdapter<RayTracingDebugComponentController, RayTracingDebugComponent, RayTracingDebugComponentConfig>;
- AZ_EDITOR_COMPONENT(RayTracingDebugEditorComponent, "{352A6033-4127-4A8D-BE8A-3FA1267B02EB}", BaseClass);
- static void Reflect(ReflectContext* context);
- // EditorComponentAdapter overrides
- u32 OnConfigurationChanged() override;
- };
- } // namespace AZ::Render
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