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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <CubeMapCapture/CubeMapCaptureComponent.h>
- #include <CubeMapCapture/CubeMapCaptureComponentConstants.h>
- #include <CubeMapCapture/EditorCubeMapRenderer.h>
- #include <Atom/Feature/Utils/EditorRenderComponentAdapter.h>
- #include <AtomLyIntegration/CommonFeatures/CubeMapCapture/EditorCubeMapCaptureBus.h>
- namespace AZ
- {
- namespace Render
- {
- class EditorCubeMapCaptureComponent final
- : public EditorRenderComponentAdapter<CubeMapCaptureComponentController, CubeMapCaptureComponent, CubeMapCaptureComponentConfig>
- , public EditorCubeMapCaptureBus::Handler
- , private EditorCubeMapRenderer
- {
- public:
- using BaseClass = EditorRenderComponentAdapter<CubeMapCaptureComponentController, CubeMapCaptureComponent, CubeMapCaptureComponentConfig>;
- AZ_EDITOR_COMPONENT(AZ::Render::EditorCubeMapCaptureComponent, EditorCubeMapCaptureComponentTypeId, BaseClass);
- static void Reflect(AZ::ReflectContext* context);
- EditorCubeMapCaptureComponent() = default;
- EditorCubeMapCaptureComponent(const CubeMapCaptureComponentConfig& config);
- // AZ::Component overrides
- void Activate() override;
- void Deactivate() override;
- private:
- // initiate the cubemap capture, returns the refresh value for the ChangeNotify UIElement attribute
- AZ::u32 CaptureCubeMap() override;
- };
- } // namespace Render
- } // namespace AZ
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