AssetSystemTestCommands.h 800 B

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/Console/IConsole.h>
  10. namespace AssetValidation
  11. {
  12. class AssetValidation
  13. {
  14. public:
  15. AssetValidation() = default;
  16. ~AssetValidation() = default;
  17. private:
  18. // Register TestChangeAssets as a console command.
  19. void TestChangeAssets(const AZ::ConsoleCommandContainer& someStrings);
  20. AZ_CONSOLEFUNC(AssetValidation, TestChangeAssets, AZ::ConsoleFunctorFlags::Null,
  21. "Perform series of randomized asset change updates to stress asset reload systems");
  22. };
  23. }