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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/IO/FileIO.h>
- #include <AzCore/Module/DynamicModuleHandle.h>
- #include <AzCore/Module/ModuleManager.h>
- #include <AzCore/Outcome/Outcome.h>
- #include <AzCore/std/string/string.h>
- #include <AzCore/StringFunc/StringFunc.h>
- #include <AzFramework/Application/Application.h>
- #include <AzFramework/FileFunc/FileFunc.h>
- #include <AzFramework/Gem/GemInfo.h>
- #include <AzFramework/Platform/PlatformDefaults.h>
- namespace AssetValidation::AssetSeed
- {
- constexpr char SeedFileExtension[] = "seed";
- constexpr char PlatformsDirectoryName[] = "Platforms";
- constexpr char GemsDirectoryName[] = "Gems";
- constexpr char GemsSeedFileName[] = "seedList";
- constexpr char EngineSeedFileName[] = "SeedAssetList";
- constexpr auto EngineDirectoryName = AZ::IO::FixedMaxPath("Assets") / "Engine";
- void AddPlatformSeeds(const AZStd::string& rootFolder, AZStd::vector<AZStd::string>& defaultSeedLists, AzFramework::PlatformFlags platformFlags);
- void AddPlatformsDirectorySeeds(const AZStd::string& rootFolder, AZStd::vector<AZStd::string>& defaultSeedLists, AzFramework::PlatformFlags platformFlags);
- AZStd::vector<AZStd::string> GetGemSeedListFiles(const AZStd::vector<AzFramework::GemInfo>& gemInfoList, AzFramework::PlatformFlags platformFlags);
- AZStd::vector<AZStd::string> GetDefaultSeedListFiles(const AZStd::vector<AzFramework::GemInfo>& gemInfoList, AzFramework::PlatformFlags platformFlag);
- }
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