Environment.xml 1.6 KB

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  1. <Environment>
  2. <Fog ViewDistance="8000" ViewDistanceLowSpec="1000"/>
  3. <Terrain DetailLayersViewDistRatio="1.0" HeightMapAO="0"/>
  4. <EnvState WindVector="1,0,0" BreezeGeneration="0" BreezeStrength="1.f" BreezeMovementSpeed="8.f" BreezeVariation="1.f" BreezeLifeTime="15.f" BreezeCount="4" BreezeSpawnRadius="25.f" BreezeSpread="0.f" BreezeRadius="5.f" ConsoleMergedMeshesPool="2750" ShowTerrainSurface="1" SunShadowsMinSpec="1" SunShadowsAdditionalCascadeMinSpec="0" SunShadowsClipPlaneRange="256.0f" SunShadowsClipPlaneRangeShift="0.0f" UseLayersActivation="0" SunLinkedToTOD="1"/>
  5. <VolFogShadows Enable="0" EnableForClouds="0"/>
  6. <CloudShadows CloudShadowTexture="" CloudShadowSpeed="0,0,0" CloudShadowTiling="1.0" CloudShadowBrightness="1.0" CloudShadowInvert="0"/>
  7. <ParticleLighting AmbientMul="1.0" LightsMul="1.0"/>
  8. <SkyBox Material="EngineAssets/Materials/Sky/Sky" MaterialLowSpec="EngineAssets/Materials/Sky/Sky" Angle="0" Stretching="0.5"/>
  9. <Ocean Material="EngineAssets/Materials/Water/Ocean_default" CausticsDistanceAtten="100.0" CausticDepth="8.0" CausticIntensity="1.0" CausticsTilling="1.0"/>
  10. <OceanAnimation WindDirection="1.0" WindSpeed="4.0" WavesAmount="1.5" WavesSize="0.4" WavesSpeed="1.0"/>
  11. <Moon Latitude="240.0" Longitude="45.0" Size="0.5" Texture="Textures/Skys/Night/half_moon.dds"/>
  12. <DynTexSource Width="256" Height="256"/>
  13. <Total_Illumination_v2 Active="0" IntegrationMode="0" NumberOfBounces="1" DiffuseConeWidth="24" ConeMaxLength="12.0" UseLightProbes="0" InjectionMultiplier="1.0" AmbientOffsetRed="1.0" AmbientOffsetGreen="1.0" AmbientOffsetBlue="1.0" AmbientOffsetBias="0.1" Saturation="0.8" SSAOAmount="0.7"/>
  14. </Environment>