test.mtl 1.6 KB

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  1. <Material MtlFlags="524544" DccMaterialHash="1950359039">
  2. <SubMaterials>
  3. <Material Name="walls" MtlFlags="524416" Shader="Illum" GenMask="80000001" Diffuse="0.123040,0.697600,0.109360" Specular="0.000000,0.000000,0.000000" Emittance="0.000000,0.000000,0.000000" Opacity="1.000000" Shininess="10.000000" DccMaterialHash="1738538488">
  4. <Textures>
  5. <Texture Map="Diffuse" File="EngineAssets/Textures/white.dds"/>
  6. </Textures>
  7. </Material>
  8. <Material Name="windows_glass" MtlFlags="524416" Shader="Illum" GenMask="80000001" Diffuse="0.800000,0.800000,0.800000" Specular="0.133942,0.133942,0.133942" Emittance="0.000000,0.000000,0.000000" Opacity="1.000000" Shininess="2.152480" DccMaterialHash="568682549">
  9. <Textures>
  10. <Texture Map="Diffuse" File="c:/users/bozhko/desktop/auto_error.png"/>
  11. </Textures>
  12. </Material>
  13. <Material Name="door" MtlFlags="524416" Shader="Illum" GenMask="80000001" Diffuse="0.697600,0.109360,0.193440" Specular="0.000000,0.000000,0.000000" Emittance="0.000000,0.000000,0.000000" Opacity="1.000000" Shininess="10.000000" DccMaterialHash="4199249980">
  14. <Textures>
  15. <Texture Map="Diffuse" File="EngineAssets/Textures/white.dds"/>
  16. </Textures>
  17. </Material>
  18. <Material Name="porch_concrete" MtlFlags="524416" Shader="Illum" GenMask="80000001" Diffuse="0.109360,0.256400,0.697600" Specular="0.000000,0.000000,0.000000" Emittance="0.000000,0.000000,0.000000" Opacity="1.000000" Shininess="10.000000" DccMaterialHash="3366379657">
  19. <Textures>
  20. <Texture Map="Diffuse" File="EngineAssets/Textures/white.dds"/>
  21. </Textures>
  22. </Material>
  23. </SubMaterials>
  24. </Material>