123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452 |
- #
- # Copyright (c) Contributors to the Open 3D Engine Project.
- # For complete copyright and license terms please see the LICENSE at the root of this distribution.
- #
- # SPDX-License-Identifier: Apache-2.0 OR MIT
- #
- #
- import argparse
- import logging
- import os
- import pathlib
- import platform
- import re
- import sys
- from packaging.version import Version
- ROOT_DEV_PATH = os.path.realpath(os.path.join(os.path.dirname(__file__), '..', '..', '..', '..'))
- if ROOT_DEV_PATH not in sys.path:
- sys.path.append(ROOT_DEV_PATH)
- from cmake.Tools import common
- from cmake.Tools.Platform.Android import android_support
- O3DE_SCRIPTS_PATH = os.path.join(ROOT_DEV_PATH, 'scripts', 'o3de')
- if O3DE_SCRIPTS_PATH not in sys.path:
- sys.path.append(O3DE_SCRIPTS_PATH)
- from o3de import manifest
- GRADLE_ARGUMENT_NAME = '--gradle-install-path'
- GRADLE_MIN_VERSION = Version('6.5')
- GRADLE_MAX_VERSION = Version('7.5.1')
- GRADLE_VERSION_REGEX = re.compile(r"Gradle\s(\d+.\d+.?\d*)")
- GRADLE_EXECUTABLE = 'gradle.bat' if platform.system() == 'Windows' else 'gradle'
- def verify_gradle(override_gradle_path=None):
- """
- Verify the installed gradle requirement.
- """
- return common.verify_tool(override_tool_path=override_gradle_path,
- tool_name='gradle',
- tool_filename=GRADLE_EXECUTABLE,
- argument_name=GRADLE_ARGUMENT_NAME,
- tool_version_argument='-v',
- tool_version_regex=GRADLE_VERSION_REGEX,
- min_version=GRADLE_MIN_VERSION,
- max_version=GRADLE_MAX_VERSION)
- CMAKE_ARGUMENT_NAME = '--cmake-install-path'
- CMAKE_MIN_VERSION = Version('3.20.0')
- CMAKE_VERSION_REGEX = re.compile(r'cmake version (\d+.\d+.?\d*)')
- CMAKE_EXECUTABLE = 'cmake'
- def verify_cmake(override_cmake_path=None):
- """
- Verify the installed cmake requirement.
- """
- return common.verify_tool(override_tool_path=override_cmake_path,
- tool_name='cmake',
- tool_filename=CMAKE_EXECUTABLE,
- argument_name=CMAKE_ARGUMENT_NAME,
- tool_version_argument='--version',
- tool_version_regex=CMAKE_VERSION_REGEX,
- min_version=CMAKE_MIN_VERSION,
- max_version=None)
- NINJA_ARGUMENT_NAME = '--ninja-install-path'
- NINJA_VERSION_REGEX = re.compile(r'(\d+.\d+.?\d*)')
- NINJA_EXECUTABLE = 'ninja'
- def verify_ninja(override_ninja_path=None):
- """
- Verify the installed ninja requirement.
- """
- return common.verify_tool(override_tool_path=override_ninja_path,
- tool_name='ninja',
- tool_filename='ninja',
- argument_name=NINJA_ARGUMENT_NAME,
- tool_version_argument='--version',
- tool_version_regex=NINJA_VERSION_REGEX,
- min_version=None,
- max_version=None)
- SIGNING_PROFILE_STORE_FILE_ARGUMENT_NAME = "--signconfig-store-file"
- SIGNING_PROFILE_STORE_PASSWORD_ARGUMENT_NAME = "--signconfig-store-password"
- SIGNING_PROFILE_KEY_ALIAS_ARGUMENT_NAME = "--signconfig-key-alias"
- SIGNING_PROFILE_KEY_PASSWORD_ARGUMENT_NAME = "--signconfig-key-password"
- def build_optional_signing_profile(store_file, store_password, key_alias, key_password):
- # If none of the arguments are set, then return None and skip the signing config generation
- if not any([store_file, store_password, key_alias, key_password]):
- return
- return android_support.AndroidSigningConfig(store_file=store_file,
- store_password=store_password,
- key_alias=key_alias,
- key_password=key_password)
- ANDROID_SDK_ARGUMENT_NAME = '--android-sdk-path'
- ANDROID_SDK_PLATFORM_ARGUMENT_NAME = '--android-sdk-platform'
- ANDROID_SDK_PREFERRED_TOOL_VER = '--android-sdk-build-tool-version'
- ANDROID_SDK_COMMAND_LINE_TOOLS_VER = '--android-sdk-command-line-tools-version'
- ANDROID_NATIVE_API_LEVEL = '--android-native-api-level'
- MIN_ANDROID_SDK_PLATFORM = 28 # The minimum platform/api level that is supported for the SDK Platform
- MIN_NATIVE_API_LEVEL = 24 # The minimum Native API level that is supported for the NDK
- ANDROID_NDK_PLATFORM_ARGUMENT_NAME = '--android-ndk-version'
- ANDROID_GRADLE_PLUGIN_ARGUMENT_NAME = '--gradle-plugin-version'
- ANDROID_GRADLE_MIN_PLUGIN_VERSION = Version("4.2.2")
- # Constants for asset-related options for APK generation
- INCLUDE_APK_ASSETS_ARGUMENT_NAME = "--include-apk-assets"
- ASSET_MODE_ARGUMENT_NAME = "--asset-mode"
- ASSET_MODE_PAK = 'PAK'
- ASSET_MODE_LOOSE = 'LOOSE'
- ASSET_MODE_VFS = 'VFS'
- ALL_ASSET_MODES = [ASSET_MODE_PAK, ASSET_MODE_LOOSE, ASSET_MODE_VFS]
- ASSET_TYPE_ARGUMENT_NAME = '--asset-type'
- DEFAULT_ASSET_TYPE = 'android'
- manifest_json = manifest.load_o3de_manifest()
- DEFAULT_3RD_PARTY_PATH = pathlib.Path(manifest_json.get('default_third_party_folder', manifest.get_o3de_third_party_folder()))
- def wrap_parsed_args(parsed_args):
- """
- Function to add a method to the parsed argument object to transform a long-form argument name to and get the
- parsed values based on the input long form.
- This will allow us to read an argument like '--foo-bar=Orange' by using the built-in method rather than looking for
- the argparsed transformed attribute 'foo_bar'.
- :param parsed_args: The parsed args object to wrap
- """
- def parse_argument_attr(argument):
- argument_attr = argument[2:].replace('-', '_')
- return getattr(parsed_args, argument_attr)
- parsed_args.get_argument = parse_argument_attr
- def main(args):
- """
- Perform the main argument processing and execution of the project generator
- :param args: The arguments to process
- """
- parser = argparse.ArgumentParser(description="Prepare the android studio subfolder")
- # Required Arguments
- parser.add_argument('--engine-root',
- help='The path to the engine root. Defaults to the current working directory.',
- default=os.getcwd())
- parser.add_argument('--build-dir',
- help='The build dir path. It will be concatenated to the project-path using the rules of os.path.join',
- type=pathlib.Path,
- required=True)
- parser.add_argument('--third-party-path',
- help=f'The path to the 3rd Party root directory (defaults to {DEFAULT_3RD_PARTY_PATH})',
- type=pathlib.Path,
- default=DEFAULT_3RD_PARTY_PATH)
- parser.add_argument(ANDROID_SDK_ARGUMENT_NAME,
- help='The path to the android SDK',
- required=True)
- parser.add_argument('-g', '--project-path',
- help='The project path to generate an android project',
- required=True)
- parser.add_argument(ANDROID_SDK_PLATFORM_ARGUMENT_NAME,
- help=f'The android SDK platform number version to use for the APK. (Minimum {MIN_ANDROID_SDK_PLATFORM})',
- type=int,
- default=-1)
- parser.add_argument(ANDROID_NATIVE_API_LEVEL,
- help=f'The android native API level to use for the APK. If not set, this will default to the android SDK platform. (Minimum {MIN_NATIVE_API_LEVEL})',
- type=int,
- default=-1)
- # Override arguments
- parser.add_argument(ANDROID_SDK_COMMAND_LINE_TOOLS_VER,
- default='latest',
- help='The android SDK command line tools version.',
- required=False)
- parser.add_argument(ANDROID_SDK_PREFERRED_TOOL_VER,
- help='The android SDK build tools version.',
- required=False)
- parser.add_argument(ANDROID_NDK_PLATFORM_ARGUMENT_NAME,
- help='The android NDK version',
- required=False)
- parser.add_argument(GRADLE_ARGUMENT_NAME,
- help=f'The path to installed gradle. The version of gradle must fall in between {str(GRADLE_MIN_VERSION)} and {str(GRADLE_MAX_VERSION)}.',
- default=None,
- required=False)
- parser.add_argument(ANDROID_GRADLE_PLUGIN_ARGUMENT_NAME,
- help=f'The version of the android gradle plugin to use. Defaults to the minimum version ({ANDROID_GRADLE_MIN_PLUGIN_VERSION})',
- default=str(ANDROID_GRADLE_MIN_PLUGIN_VERSION))
- parser.add_argument(CMAKE_ARGUMENT_NAME,
- help=f'The path to cmake build tool if not installed on the system path. The version of cmake must be at least version {str(CMAKE_MIN_VERSION)}.',
- default=None,
- required=False)
- parser.add_argument(NINJA_ARGUMENT_NAME,
- help='The path to the ninja build tool if not installed on the system path.',
- default=None,
- required=False)
- parser.add_argument('--native-build-path',
- help='Custom path to place native build artifacts.',
- default=None,
- required=False)
- parser.add_argument('--vulkan-validation-path',
- help='Override path to where the Vulkan Validation Layers libraries are. Required for use with NDK r23+',
- default=None,
- required=False)
- parser.add_argument('--extra-cmake-configure-args',
- help='Extra arguments to supply to the cmake configure step',
- nargs='*')
- # Asset Options
- parser.add_argument(INCLUDE_APK_ASSETS_ARGUMENT_NAME,
- action='store_true',
- help='Option to include the game assets when building the APK. If this option is set, you must have the android assets built.')
- parser.add_argument(ASSET_MODE_ARGUMENT_NAME,
- choices=ALL_ASSET_MODES,
- default=ASSET_MODE_LOOSE,
- help=f'Asset Mode (vfs|pak|loose) to use when including assets into the APK. (Defaults to {ASSET_MODE_LOOSE})')
- parser.add_argument(ASSET_TYPE_ARGUMENT_NAME,
- default=DEFAULT_ASSET_TYPE,
- help=f'Asset Type to use when including assets into the APK. (Defaults to {DEFAULT_ASSET_TYPE})')
- parser.add_argument('--debug',
- action='store_true',
- help='Enable debug logs.')
- # Signing Config options
- parser.add_argument(SIGNING_PROFILE_STORE_FILE_ARGUMENT_NAME,
- default=None,
- help='(Optional) If specified, create a signing profile based on this supplied android jks keystore file.')
- parser.add_argument(SIGNING_PROFILE_STORE_PASSWORD_ARGUMENT_NAME,
- default=None,
- help='If an android jks keystore file is specified, this is the store password for the keystore.')
- parser.add_argument(SIGNING_PROFILE_KEY_ALIAS_ARGUMENT_NAME,
- default=None,
- help='If an android jks keystore file is specified, this is the alias of the signing key in the keystore.')
- parser.add_argument(SIGNING_PROFILE_KEY_PASSWORD_ARGUMENT_NAME,
- default=None,
- help='If an android jks keystore file is specified, this is the password of the signing key in the keystore.')
- parser.add_argument('--unit-test',
- action='store_true',
- help='Generate a unit test APK instead of a game APK.')
- parser.add_argument('--overwrite-existing',
- action='store_true',
- help='Option to overwrite existing scripts in the target build folder if they exist already.')
- parser.add_argument('--enable-unity-build',
- action='store_true',
- help='Enable unity build')
- parser.add_argument('--oculus-project',
- action='store_true',
- help='Generate android project for Oculus app.')
- parsed_args = parser.parse_args(args)
- wrap_parsed_args(parsed_args)
- # Prepare the logging
- logging.basicConfig(format='%(levelname)s: %(message)s', level=logging.DEBUG if parsed_args.debug else logging.INFO)
- # Verify the gradle requirements
- gradle_version, override_gradle_path = verify_gradle(override_gradle_path=parsed_args.get_argument(GRADLE_ARGUMENT_NAME))
- logging.info("Detected Gradle version %s", str(gradle_version))
- # Verify the cmake requirements
- cmake_version, override_cmake_path = verify_cmake(override_cmake_path=parsed_args.get_argument(CMAKE_ARGUMENT_NAME))
- logging.info("Detected CMake version %s", str(cmake_version))
- # Verify the ninja requirements
- ninja_version, override_ninja_path = verify_ninja(override_ninja_path=parsed_args.get_argument(NINJA_ARGUMENT_NAME))
- logging.info("Detected Ninja version %s", str(ninja_version))
- # Get the android sdk platform version to use from the arguments, but also handle the deprecated argument name
- android_sdk_platform_version = parsed_args.get_argument(ANDROID_SDK_PLATFORM_ARGUMENT_NAME)
- # Get the gradle plugin details and validate against the current environment
- android_gradle_plugin_version = parsed_args.get_argument(ANDROID_GRADLE_PLUGIN_ARGUMENT_NAME)
- android_gradle_plugin = android_support.AndroidGradlePluginInfo(android_gradle_plugin_version)
- logging.info(f"Generating Android Gradle Plugin version {android_gradle_plugin_version} based project")
- if gradle_version < android_gradle_plugin.min_gradle_version:
- raise common.LmbrCmdError(f"The current version of gradle ({gradle_version}) does not satisfy the minimum version "
- f"({android_gradle_plugin.min_gradle_version}) needed for the android gradle plugin "
- f"({android_gradle_plugin_version}). Please upgrade your gradle.")
- if cmake_version < android_gradle_plugin.min_cmake_version:
- raise common.LmbrCmdError(f"The current version of cmake ({cmake_version}) does not satisfy the minimum version "
- f"({android_gradle_plugin.min_cmake_version}) needed for the android gradle plugin "
- f"({android_gradle_plugin_version}). Please upgrade your cmake.")
- if android_gradle_plugin.max_cmake_version and cmake_version > android_gradle_plugin.max_cmake_version:
- raise common.LmbrCmdError(f"The current version of cmake ({cmake_version}) exceeds the maximum version "
- f"({android_gradle_plugin.max_cmake_version}) of the android gradle plugin "
- f"({android_gradle_plugin_version}).")
- # Use the SDK Resolver to make sure the build tools and ndk
- android_sdk = android_support.AndroidSDKResolver(android_sdk_path=parsed_args.get_argument(ANDROID_SDK_ARGUMENT_NAME),
- command_line_tools_version=parsed_args.get_argument(ANDROID_SDK_COMMAND_LINE_TOOLS_VER))
- # If no SDK platform is provided, check for any installed one
- if android_sdk_platform_version < 0:
- android_sdk_platform_version = MIN_ANDROID_SDK_PLATFORM
- installed_android_sdk_platforms = android_sdk.is_package_installed('platforms;*')
- if installed_android_sdk_platforms:
- # If there are installed platforms, check the most recent one
- latest_platform_version = -1
- for installed_android_sdk_platform in installed_android_sdk_platforms:
- platform_number_match = re.match(r'platforms;android-([0-9]*)', installed_android_sdk_platform.path)
- if not platform_number_match:
- continue
- check_platform_version = int(platform_number_match.group(1))
- if check_platform_version > latest_platform_version:
- latest_platform_version = check_platform_version
- if latest_platform_version >= MIN_ANDROID_SDK_PLATFORM:
- android_sdk_platform_version = latest_platform_version
- else:
- if android_sdk_platform_version < MIN_ANDROID_SDK_PLATFORM:
- raise common.LmbrCmdError(f"Invalid argument for {ANDROID_SDK_PLATFORM_ARGUMENT_NAME} ({android_sdk_platform_version}). Must be greater than the minimum value supported {MIN_ANDROID_SDK_PLATFORM}.")
- # Get the android native api level from the arguments. Default to the sdk platform version if not provided
- android_native_api_level = parsed_args.get_argument(ANDROID_NATIVE_API_LEVEL)
- if android_native_api_level < 0:
- android_native_api_level = android_sdk_platform_version
- else:
- if android_native_api_level < MIN_NATIVE_API_LEVEL:
- raise common.LmbrCmdError(f"Invalid argument for {ANDROID_NATIVE_API_LEVEL} ({android_native_api_level}). Must be greater than the minimum value supported {MIN_NATIVE_API_LEVEL}.")
- # Check and make sure that the requested sdk platform exists, download if necessary
- platform_package_name = f"platforms;android-{android_sdk_platform_version}"
- android_sdk.install_package(package_install_path=platform_package_name,
- package_description=f'Android SDK Platform {android_sdk_platform_version}')
- # Make sure we have the extra android packages "market_apk_expansion" and "market_licensing" which is needed by the APK
- android_sdk.install_package(package_install_path='extras;google;market_apk_expansion',
- package_description='Google APK Expansion Library')
- android_sdk.install_package(package_install_path='extras;google;market_licensing',
- package_description='Google Play Licensing Library')
- # Install either the requested SDK build tools or the default one for the android gradle plugin version
- build_tools_version = parsed_args.get_argument(ANDROID_SDK_PREFERRED_TOOL_VER) or android_gradle_plugin.default_sdk_build_tools_version
- build_tools_package_name = f'build-tools;{build_tools_version}'
- build_tools_package = android_sdk.install_package(package_install_path=build_tools_package_name,
- package_description='Android SDK Build Tools')
- # Install either the requested NDK version or the default one for the android gradle plugin version
- android_ndk_version = parsed_args.get_argument(ANDROID_NDK_PLATFORM_ARGUMENT_NAME) or android_gradle_plugin.default_ndk_version
- android_ndk_package_name = f'ndk;{android_ndk_version}'
- android_ndk_package = android_sdk.install_package(package_install_path=android_ndk_package_name,
- package_description='Android NDK')
- # Verify the engine root path and project path
- verified_project_path, verified_engine_root = common.verify_project_and_engine_root(project_root=parsed_args.project_path,
- engine_root=parsed_args.engine_root)
- is_test_project = parsed_args.unit_test
- # Verify the 3rd Party Root Path
- third_party_path = pathlib.Path(parsed_args.third_party_path)
- if not third_party_path.is_dir():
- raise common.LmbrCmdError(f"Invalid --third-party-path '{parsed_args.third_party_path}'.",
- common.ERROR_CODE_INVALID_PARAMETER)
- build_dir = parsed_args.build_dir
- signing_config = build_optional_signing_profile(store_file=parsed_args.get_argument(SIGNING_PROFILE_STORE_FILE_ARGUMENT_NAME),
- store_password=parsed_args.get_argument(SIGNING_PROFILE_STORE_PASSWORD_ARGUMENT_NAME),
- key_alias=parsed_args.get_argument(SIGNING_PROFILE_KEY_ALIAS_ARGUMENT_NAME),
- key_password=parsed_args.get_argument(SIGNING_PROFILE_KEY_PASSWORD_ARGUMENT_NAME))
- logging.debug("Engine Root : %s", str(verified_engine_root.resolve()))
- logging.debug("Build Path : %s", str(build_dir.resolve()))
- # Prepare the generator and execute
- generator = android_support.AndroidProjectGenerator(engine_root=verified_engine_root,
- build_dir=build_dir,
- android_sdk_path=android_sdk.android_sdk_path,
- build_tool=build_tools_package,
- android_sdk_platform=android_sdk_platform_version,
- android_native_api_level=android_native_api_level,
- android_ndk=android_ndk_package,
- project_path=verified_project_path,
- third_party_path=third_party_path,
- cmake_version=cmake_version,
- override_cmake_path=override_cmake_path,
- override_gradle_path=override_gradle_path,
- gradle_version=gradle_version,
- gradle_plugin_version=android_gradle_plugin_version,
- override_ninja_path=override_ninja_path,
- include_assets_in_apk=parsed_args.include_apk_assets,
- asset_mode=parsed_args.get_argument(ASSET_MODE_ARGUMENT_NAME),
- asset_type=parsed_args.get_argument(ASSET_TYPE_ARGUMENT_NAME),
- signing_config=signing_config,
- is_test_project=is_test_project,
- overwrite_existing=parsed_args.overwrite_existing,
- unity_build_enabled=parsed_args.enable_unity_build,
- oculus_project=parsed_args.oculus_project,
- native_build_path=parsed_args.native_build_path,
- vulkan_validation_path=parsed_args.vulkan_validation_path,
- extra_cmake_configure_args=parsed_args.extra_cmake_configure_args)
- generator.execute()
- if __name__ == '__main__':
- try:
- main(sys.argv[1:])
- exit(0)
- except common.LmbrCmdError as err:
- print(str(err), file=sys.stderr)
- exit(err.code)
|