project.json 1.1 KB

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  1. {
  2. "project_name": "${Name}",
  3. "version": "${Version}",
  4. "project_id": "${ProjectId}",
  5. "origin": "The primary repo for ${Name} goes here: i.e. http://www.mydomain.com",
  6. "license": "What license ${Name} uses goes here: i.e. https://opensource.org/licenses/Apache-2.0 Or https://opensource.org/licenses/MIT etc.",
  7. "display_name": "${Name}",
  8. "summary": "A short description of ${Name}.",
  9. "script_only": true,
  10. "canonical_tags": [
  11. "Project"
  12. ],
  13. "user_tags": [
  14. "${Name}"
  15. ],
  16. "icon_path": "preview.png",
  17. "engine": "o3de",
  18. "restricted": "${Name}",
  19. "gem_names": [
  20. "Atom",
  21. "AudioSystem",
  22. "AWSCore",
  23. "CameraFramework",
  24. "Compression",
  25. "DebugDraw",
  26. "DiffuseProbeGrid",
  27. "EditorPythonBindings",
  28. "EMotionFX",
  29. "GameState",
  30. "ImGui",
  31. "LandscapeCanvas",
  32. "LyShine",
  33. "PhysX",
  34. "PrimitiveAssets",
  35. "PrefabBuilder",
  36. "SaveData",
  37. "ScriptCanvasPhysics",
  38. "ScriptEvents",
  39. "StartingPointInput",
  40. "TextureAtlas",
  41. "WhiteBox",
  42. "RemoteTools"
  43. ]
  44. }