FeatureSchema.cpp 4.3 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #include <AzCore/Serialization/EditContext.h>
  9. #include <AzCore/Serialization/SerializeContext.h>
  10. #include <AzCore/Component/ComponentApplicationBus.h>
  11. #include <Allocators.h>
  12. #include <FeatureSchema.h>
  13. namespace EMotionFX::MotionMatching
  14. {
  15. AZ_CLASS_ALLOCATOR_IMPL(FeatureSchema, MotionMatchAllocator)
  16. FeatureSchema::~FeatureSchema()
  17. {
  18. Clear();
  19. }
  20. Feature* FeatureSchema::GetFeature(size_t index) const
  21. {
  22. return m_features[index];
  23. }
  24. const AZStd::vector<Feature*>& FeatureSchema::GetFeatures() const
  25. {
  26. return m_features;
  27. }
  28. void FeatureSchema::AddFeature(Feature* feature)
  29. {
  30. // Try to see if there is a feature with the same id already.
  31. auto iterator = AZStd::find_if(m_featuresById.begin(), m_featuresById.end(), [&feature](const auto& curEntry) -> bool {
  32. return (feature->GetId() == curEntry.second->GetId());
  33. });
  34. if (iterator != m_featuresById.end())
  35. {
  36. AZ_Assert(false, "Cannot add feature. Feature with id '%s' has already been registered.", feature->GetId().ToFixedString().c_str());
  37. return;
  38. }
  39. m_featuresById.emplace(feature->GetId(), feature);
  40. m_features.emplace_back(feature);
  41. }
  42. void FeatureSchema::Clear()
  43. {
  44. for (Feature* feature : m_features)
  45. {
  46. delete feature;
  47. }
  48. m_featuresById.clear();
  49. m_features.clear();
  50. }
  51. size_t FeatureSchema::GetNumFeatures() const
  52. {
  53. return m_features.size();
  54. }
  55. Feature* FeatureSchema::FindFeatureById(const AZ::TypeId& featureId) const
  56. {
  57. const auto result = m_featuresById.find(featureId);
  58. if (result == m_featuresById.end())
  59. {
  60. return nullptr;
  61. }
  62. return result->second;
  63. }
  64. Feature* FeatureSchema::CreateFeatureByType(const AZ::TypeId& typeId)
  65. {
  66. AZ::SerializeContext* context = nullptr;
  67. AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationBus::Events::GetSerializeContext);
  68. if (!context)
  69. {
  70. AZ_Error("Motion Matching", false, "Can't get serialize context from component application.");
  71. return nullptr;
  72. }
  73. const AZ::SerializeContext::ClassData* classData = context->FindClassData(typeId);
  74. if (!classData)
  75. {
  76. AZ_Warning("Motion Matching", false, "Can't find class data for this type.");
  77. return nullptr;
  78. }
  79. Feature* featureObject = reinterpret_cast<Feature*>(classData->m_factory->Create(classData->m_name));
  80. return featureObject;
  81. }
  82. AZStd::vector<AZStd::string> FeatureSchema::CollectColumnNames() const
  83. {
  84. AZStd::vector<AZStd::string> columnNames;
  85. for (Feature* feature : m_features)
  86. {
  87. const size_t numDimensions = feature->GetNumDimensions();
  88. for (size_t dimension = 0; dimension < numDimensions; ++dimension)
  89. {
  90. columnNames.push_back(feature->GetDimensionName(dimension));
  91. }
  92. }
  93. return columnNames;
  94. }
  95. void FeatureSchema::Reflect(AZ::ReflectContext* context)
  96. {
  97. AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
  98. if (!serializeContext)
  99. {
  100. return;
  101. }
  102. serializeContext->Class<FeatureSchema>()
  103. ->Version(1)
  104. ->Field("features", &FeatureSchema::m_features);
  105. AZ::EditContext* editContext = serializeContext->GetEditContext();
  106. if (!editContext)
  107. {
  108. return;
  109. }
  110. editContext->Class<FeatureSchema>("FeatureSchema", "")
  111. ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
  112. ->Attribute(AZ::Edit::Attributes::AutoExpand, "")
  113. ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
  114. ->DataElement(AZ::Edit::UIHandlers::Default, &FeatureSchema::m_features, "Features", "")
  115. ->Attribute(AZ::Edit::Attributes::AutoExpand, "")
  116. ;
  117. }
  118. } // namespace EMotionFX::MotionMatching