InputBindings_ControllableCharacter.inputbindings 7.4 KB

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  1. <ObjectStream version="3">
  2. <Class name="InputEventBindingsAsset" type="{25971C7A-26E2-4D08-A146-2EFCC1C36B0C}">
  3. <Class name="InputEventBindings" field="Bindings" version="1" type="{14FFD4A8-AE46-4E23-B45B-6A7C4F787A91}">
  4. <Class name="AZStd::vector" field="Input Event Groups" type="{E7A38039-E414-5322-B384-210475DA7732}">
  5. <Class name="InputEventGroup" field="element" version="1" type="{25143B7E-2FEC-4CC5-92FE-270B67E79734}">
  6. <Class name="AZStd::string" field="Event Name" value="MoveX" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  7. <Class name="AZStd::vector" field="Event Generators" type="{7B0B6F41-794A-5CFF-8275-91A3137E747D}">
  8. <Class name="ThumbstickInputEventMap" field="element" version="1" type="{4881FA7C-0667-476C-8C77-4DBB6C69F646}">
  9. <Class name="InputEventMap" field="BaseClass1" version="2" type="{A14EA0A3-F053-469D-840E-A70002F51384}">
  10. <Class name="AZStd::string" field="Input Device Type" value="gamepad" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  11. <Class name="AZStd::string" field="Input Name" value="gamepad_thumbstick_l" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  12. <Class name="float" field="Event Value Multiplier" value="6.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  13. <Class name="float" field="Dead Zone" value="0.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  14. </Class>
  15. <Class name="float" field="Inner Dead Zone Radius" value="0.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  16. <Class name="float" field="Outer Dead Zone Radius" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  17. <Class name="float" field="Axis Dead Zone Value" value="0.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  18. <Class name="float" field="Sensitivity Exponent" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  19. <Class name="int" field="Output Axis" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
  20. </Class>
  21. </Class>
  22. <Class name="bool" field="Exclude From Release" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
  23. </Class>
  24. <Class name="InputEventGroup" field="element" version="1" type="{25143B7E-2FEC-4CC5-92FE-270B67E79734}">
  25. <Class name="AZStd::string" field="Event Name" value="MoveY" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  26. <Class name="AZStd::vector" field="Event Generators" type="{7B0B6F41-794A-5CFF-8275-91A3137E747D}">
  27. <Class name="ThumbstickInputEventMap" field="element" version="1" type="{4881FA7C-0667-476C-8C77-4DBB6C69F646}">
  28. <Class name="InputEventMap" field="BaseClass1" version="2" type="{A14EA0A3-F053-469D-840E-A70002F51384}">
  29. <Class name="AZStd::string" field="Input Device Type" value="gamepad" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  30. <Class name="AZStd::string" field="Input Name" value="gamepad_thumbstick_l" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  31. <Class name="float" field="Event Value Multiplier" value="6.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  32. <Class name="float" field="Dead Zone" value="0.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  33. </Class>
  34. <Class name="float" field="Inner Dead Zone Radius" value="0.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  35. <Class name="float" field="Outer Dead Zone Radius" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  36. <Class name="float" field="Axis Dead Zone Value" value="0.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  37. <Class name="float" field="Sensitivity Exponent" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  38. <Class name="int" field="Output Axis" value="1" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
  39. </Class>
  40. </Class>
  41. <Class name="bool" field="Exclude From Release" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
  42. </Class>
  43. <Class name="InputEventGroup" field="element" version="1" type="{25143B7E-2FEC-4CC5-92FE-270B67E79734}">
  44. <Class name="AZStd::string" field="Event Name" value="RotateCamZ" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  45. <Class name="AZStd::vector" field="Event Generators" type="{7B0B6F41-794A-5CFF-8275-91A3137E747D}">
  46. <Class name="ThumbstickInputEventMap" field="element" version="1" type="{4881FA7C-0667-476C-8C77-4DBB6C69F646}">
  47. <Class name="InputEventMap" field="BaseClass1" version="2" type="{A14EA0A3-F053-469D-840E-A70002F51384}">
  48. <Class name="AZStd::string" field="Input Device Type" value="gamepad" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  49. <Class name="AZStd::string" field="Input Name" value="gamepad_thumbstick_r" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  50. <Class name="float" field="Event Value Multiplier" value="3.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  51. <Class name="float" field="Dead Zone" value="0.1000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  52. </Class>
  53. <Class name="float" field="Inner Dead Zone Radius" value="0.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  54. <Class name="float" field="Outer Dead Zone Radius" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  55. <Class name="float" field="Axis Dead Zone Value" value="0.1000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  56. <Class name="float" field="Sensitivity Exponent" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  57. <Class name="int" field="Output Axis" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
  58. </Class>
  59. <Class name="InputEventMap" field="element" version="2" type="{A14EA0A3-F053-469D-840E-A70002F51384}">
  60. <Class name="AZStd::string" field="Input Device Type" value="mouse" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  61. <Class name="AZStd::string" field="Input Name" value="mouse_delta_x" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  62. <Class name="float" field="Event Value Multiplier" value="0.2000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  63. <Class name="float" field="Dead Zone" value="0.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  64. </Class>
  65. </Class>
  66. <Class name="bool" field="Exclude From Release" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
  67. </Class>
  68. <Class name="InputEventGroup" field="element" version="1" type="{25143B7E-2FEC-4CC5-92FE-270B67E79734}">
  69. <Class name="AZStd::string" field="Event Name" value="UseFacingDir" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  70. <Class name="AZStd::vector" field="Event Generators" type="{7B0B6F41-794A-5CFF-8275-91A3137E747D}">
  71. <Class name="InputEventMap" field="element" version="2" type="{A14EA0A3-F053-469D-840E-A70002F51384}">
  72. <Class name="AZStd::string" field="Input Device Type" value="gamepad" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  73. <Class name="AZStd::string" field="Input Name" value="gamepad_trigger_r2" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
  74. <Class name="float" field="Event Value Multiplier" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  75. <Class name="float" field="Dead Zone" value="0.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
  76. </Class>
  77. </Class>
  78. <Class name="bool" field="Exclude From Release" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
  79. </Class>
  80. </Class>
  81. </Class>
  82. </Class>
  83. </ObjectStream>