SpawnerComponent.h 6.3 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/Component/EntityBus.h>
  10. #include <AzFramework/Slice/SliceInstantiationBus.h>
  11. #include <LmbrCentral/Scripting/SpawnerComponentBus.h>
  12. namespace LmbrCentral
  13. {
  14. /**
  15. * SpawnerComponent
  16. *
  17. * SpawnerComponent facilitates spawning of a design-time selected or run-time provided "*.dynamicslice" at an entity's location with an optional offset.
  18. */
  19. class SpawnerComponent
  20. : public AZ::Component
  21. , private SpawnerComponentRequestBus::Handler
  22. , private AzFramework::SliceInstantiationResultBus::MultiHandler
  23. , private AZ::EntityBus::MultiHandler
  24. , private AZ::Data::AssetBus::Handler
  25. {
  26. public:
  27. AZ_COMPONENT(SpawnerComponent, SpawnerComponentTypeId);
  28. SpawnerComponent();
  29. SpawnerComponent(const AZ::Data::Asset<AZ::DynamicSliceAsset>& sliceAsset, bool spawnOnActivate);
  30. ~SpawnerComponent() override = default;
  31. //////////////////////////////////////////////////////////////////////////
  32. // Component descriptor
  33. static void Reflect(AZ::ReflectContext* context);
  34. static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
  35. static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
  36. static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
  37. //////////////////////////////////////////////////////////////////////////
  38. //////////////////////////////////////////////////////////////////////////
  39. // AZ::Component
  40. void Activate() override;
  41. void Deactivate() override;
  42. bool ReadInConfig(const AZ::ComponentConfig* spawnerConfig) override;
  43. bool WriteOutConfig(AZ::ComponentConfig* outSpawnerConfig) const override;
  44. //////////////////////////////////////////////////////////////////////////
  45. //////////////////////////////////////////////////////////////////////////
  46. // SpawnerComponentRequestBus::Handler
  47. void SetDynamicSlice(const AZ::Data::Asset<AZ::DynamicSliceAsset>& dynamicSliceAsset) override;
  48. void SetDynamicSliceByAssetId(AZ::Data::AssetId& assetId) override;
  49. void SetSpawnOnActivate(bool spawnOnActivate) override;
  50. bool GetSpawnOnActivate() override;
  51. AzFramework::SliceInstantiationTicket Spawn() override;
  52. AzFramework::SliceInstantiationTicket SpawnRelative(const AZ::Transform& relative) override;
  53. AzFramework::SliceInstantiationTicket SpawnAbsolute(const AZ::Transform& world) override;
  54. AzFramework::SliceInstantiationTicket SpawnSlice(const AZ::Data::Asset<AZ::Data::AssetData>& slice) override;
  55. AzFramework::SliceInstantiationTicket SpawnSliceRelative(const AZ::Data::Asset<AZ::Data::AssetData>& slice, const AZ::Transform& relative) override;
  56. AzFramework::SliceInstantiationTicket SpawnSliceAbsolute(const AZ::Data::Asset<AZ::Data::AssetData>& slice, const AZ::Transform& world) override;
  57. void DestroySpawnedSlice(const AzFramework::SliceInstantiationTicket& ticket) override;
  58. void DestroyAllSpawnedSlices() override;
  59. AZStd::vector<AzFramework::SliceInstantiationTicket> GetCurrentlySpawnedSlices() override;
  60. bool HasAnyCurrentlySpawnedSlices() override;
  61. AZStd::vector<AZ::EntityId> GetCurrentEntitiesFromSpawnedSlice(const AzFramework::SliceInstantiationTicket& ticket) override;
  62. AZStd::vector<AZ::EntityId> GetAllCurrentlySpawnedEntities() override;
  63. bool IsReadyToSpawn() override;
  64. //////////////////////////////////////////////////////////////////////////
  65. //////////////////////////////////////////////////////////////////////////
  66. // SliceInstantiationResultBus::MultiHandler
  67. void OnSlicePreInstantiate(const AZ::Data::AssetId& sliceAssetId, const AZ::SliceComponent::SliceInstanceAddress& sliceAddress) override;
  68. void OnSliceInstantiated(const AZ::Data::AssetId& sliceAssetId, const AZ::SliceComponent::SliceInstanceAddress& sliceAddress) override;
  69. void OnSliceInstantiationFailedOrCanceled(const AZ::Data::AssetId& sliceAssetId, bool canceled) override;
  70. //////////////////////////////////////////////////////////////////////////
  71. //////////////////////////////////////////////////////////////////////////
  72. // EntityBus::MultiHandler
  73. void OnEntityDestruction(const AZ::EntityId& entityId) override;
  74. //////////////////////////////////////////////////////////////////////////
  75. //////////////////////////////////////////////////////////////////////////
  76. // AssetBus::Handler
  77. void OnAssetReady(AZ::Data::Asset<AZ::Data::AssetData> asset) override;
  78. //////////////////////////////////////////////////////////////////////////
  79. //////////////////////////////////////////////////////////////////////////
  80. // Serialized members
  81. AZ::Data::Asset<AZ::DynamicSliceAsset> m_sliceAsset;
  82. bool m_spawnOnActivate = false;
  83. bool m_destroyOnDeactivate = false;
  84. private:
  85. //////////////////////////////////////////////////////////////////////////
  86. // Private helpers
  87. AzFramework::SliceInstantiationTicket SpawnSliceInternalAbsolute(const AZ::Data::Asset<AZ::Data::AssetData>& slice, const AZ::Transform& world);
  88. AzFramework::SliceInstantiationTicket SpawnSliceInternalRelative(const AZ::Data::Asset<AZ::Data::AssetData>& slice, const AZ::Transform& relative);
  89. //////////////////////////////////////////////////////////////////////////
  90. //////////////////////////////////////////////////////////////////////////
  91. // Runtime-only members
  92. AZStd::vector<AzFramework::SliceInstantiationTicket> m_activeTickets; ///< tickets listed in order they were spawned
  93. AZStd::unordered_map<AZ::EntityId, AzFramework::SliceInstantiationTicket> m_entityToTicketMap; ///< map from entity to ticket that spawned it
  94. AZStd::unordered_map<AzFramework::SliceInstantiationTicket, AZStd::unordered_set<AZ::EntityId>> m_ticketToEntitiesMap; ///< map from ticket to entities it spawned
  95. };
  96. } // namespace LmbrCentral