Nicholas Lawson 22fa315b41 Update googletest and googlemock to latest release (#18677) hai 1 semana
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EMotionFX fde694e46f initialize AZ::SerializeContext to nullptr (#18546) hai 2 meses
Editor d4988011aa EMotion FX: Removed anim graph game controller settings %!s(int64=2) %!d(string=hai) anos
Include 1aedaf0f43 Fix editor crash when importing actor with only blendshapes but no skin weights (#18435) hai 3 meses
MCore b1bcd7968e Fix locale-dependent data files (#18171) (#18212) hai 6 meses
MysticQt e5945e1f6e Remove EBUS macros from GEMS (#14419) %!s(int64=2) %!d(string=hai) anos
Platform 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention %!s(int64=3) %!d(string=hai) anos
Source fde694e46f initialize AZ::SerializeContext to nullptr (#18546) hai 2 meses
Tests 22fa315b41 Update googletest and googlemock to latest release (#18677) hai 1 semana
CMakeLists.txt 324c0317e9 O3DE engine Gem rename support (#17059) hai 1 ano
emotionfx_editor_files.cmake 6224b03f53 11312 move simulated object to inspector (#13216) %!s(int64=2) %!d(string=hai) anos
emotionfx_editor_tests_files.cmake c1886681a1 Move Colliders to shared joint properties widget #11313 (#13200) %!s(int64=2) %!d(string=hai) anos
emotionfx_files.cmake 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179 %!s(int64=3) %!d(string=hai) anos
emotionfx_shared_files.cmake c79bf7a0c1 load render option in atom render plugin and use render actor settings in atom debug draw %!s(int64=3) %!d(string=hai) anos
emotionfx_shared_tests_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) %!s(int64=3) %!d(string=hai) anos
emotionfx_tests_files.cmake 883b468153 chore(EmotionFX): update AzEulerAnglesToAzQuat with AZ::Quaternion::CreateFromEulerAnglesRadians (#10508) %!s(int64=2) %!d(string=hai) anos