JointTwistLimitManipulators.h 2.1 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/Component/TickBus.h>
  10. #include <AzToolsFramework/Manipulators/AngularManipulator.h>
  11. #include <Editor/Plugins/Ragdoll/PhysicsSetupManipulatorCommandCallback.h>
  12. #include <Editor/Plugins/Ragdoll/PhysicsSetupManipulators.h>
  13. #include <MCore/Source/MCoreCommandManager.h>
  14. namespace EMotionFX
  15. {
  16. //! Used for storing the initial state of the joint twist limits.
  17. struct JointTwistLimitState
  18. {
  19. AZStd::optional<float> m_twistLimitLower;
  20. AZStd::optional<float> m_twistLimitUpper;
  21. };
  22. //! Provides functionality for interactively editing character physics joint limit extents in the Animation Editor Viewport.
  23. class JointTwistLimitManipulators
  24. : public PhysicsSetupManipulatorsBase
  25. , private AZ::TickBus::Handler
  26. , private PhysicsSetupManipulatorRequestBus::Handler
  27. {
  28. public:
  29. void Setup(const PhysicsSetupManipulatorData& physicsSetupManipulatorData) override;
  30. void Refresh() override;
  31. void Teardown() override;
  32. void ResetValues() override;
  33. void InvalidateEditorValues() override;
  34. private:
  35. // AZ::TickBus::Handler overrides ...
  36. void OnTick(float delta, AZ::ScriptTimePoint timePoint) override;
  37. // PhysicsSetupManipulatorRequestBus::Handler overrides ...
  38. void OnUnderlyingPropertiesChanged() override;
  39. void BeginEditing();
  40. void EndEditing();
  41. AZStd::shared_ptr<AzToolsFramework::AngularManipulator> m_twistLimitLowerManipulator;
  42. AZStd::shared_ptr<AzToolsFramework::AngularManipulator> m_twistLimitUpperManipulator;
  43. PhysicsSetupManipulatorData m_physicsSetupManipulatorData;
  44. MCore::CommandGroup m_commandGroup;
  45. AZStd::unique_ptr<PhysicsSetupManipulatorCommandCallback> m_adjustJointLimitCallback;
  46. JointTwistLimitState m_jointTwistLimitState;
  47. AzFramework::DebugDisplayRequests* m_debugDisplay = nullptr;
  48. };
  49. } // namespace EMotionFX