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- #
- # Copyright (c) Contributors to the Open 3D Engine Project.
- # For complete copyright and license terms please see the LICENSE at the root of this distribution.
- #
- # SPDX-License-Identifier: Apache-2.0 OR MIT
- #
- #
- set(FILES
- Include/DiffuseProbeGrid/DiffuseGlobalIlluminationFeatureProcessorInterface.h
- Include/DiffuseProbeGrid/DiffuseProbeGridFeatureProcessorInterface.h
- Source/Components/DiffuseGlobalIlluminationComponent.cpp
- Source/Components/DiffuseGlobalIlluminationComponent.h
- Source/Components/DiffuseGlobalIlluminationComponentConfig.cpp
- Source/Components/DiffuseGlobalIlluminationComponentConfig.h
- Source/Components/DiffuseGlobalIlluminationComponentConstants.h
- Source/Components/DiffuseGlobalIlluminationComponentController.cpp
- Source/Components/DiffuseGlobalIlluminationComponentController.h
- Source/Components/DiffuseProbeGridComponent.cpp
- Source/Components/DiffuseProbeGridComponent.h
- Source/Components/DiffuseProbeGridComponentConstants.h
- Source/Components/DiffuseProbeGridComponentController.cpp
- Source/Components/DiffuseProbeGridComponentController.h
- Source/Components/DiffuseProbeGridSystemComponent.h
- Source/Components/DiffuseProbeGridSystemComponent.cpp
- Source/Render/DiffuseGlobalIlluminationFeatureProcessor.cpp
- Source/Render/DiffuseGlobalIlluminationFeatureProcessor.h
- Source/Render/DiffuseProbeGrid.cpp
- Source/Render/DiffuseProbeGrid.h
- Source/Render/DiffuseProbeGridBlendDistancePass.cpp
- Source/Render/DiffuseProbeGridBlendDistancePass.h
- Source/Render/DiffuseProbeGridBlendIrradiancePass.cpp
- Source/Render/DiffuseProbeGridBlendIrradiancePass.h
- Source/Render/DiffuseProbeGridBorderUpdatePass.cpp
- Source/Render/DiffuseProbeGridBorderUpdatePass.h
- Source/Render/DiffuseProbeGridClassificationPass.cpp
- Source/Render/DiffuseProbeGridClassificationPass.h
- Source/Render/DiffuseProbeGridDownsamplePass.cpp
- Source/Render/DiffuseProbeGridDownsamplePass.h
- Source/Render/DiffuseProbeGridFeatureProcessor.cpp
- Source/Render/DiffuseProbeGridFeatureProcessor.h
- Source/Render/DiffuseProbeGridPreparePass.cpp
- Source/Render/DiffuseProbeGridPreparePass.h
- Source/Render/DiffuseProbeGridQueryPass.cpp
- Source/Render/DiffuseProbeGridQueryPass.h
- Source/Render/DiffuseProbeGridQueryFullscreenPass.cpp
- Source/Render/DiffuseProbeGridQueryFullscreenPass.h
- Source/Render/DiffuseProbeGridRayTracingPass.cpp
- Source/Render/DiffuseProbeGridRayTracingPass.h
- Source/Render/DiffuseProbeGridRelocationPass.cpp
- Source/Render/DiffuseProbeGridRelocationPass.h
- Source/Render/DiffuseProbeGridRenderPass.cpp
- Source/Render/DiffuseProbeGridRenderPass.h
- Source/Render/DiffuseProbeGridTextureReadback.cpp
- Source/Render/DiffuseProbeGridTextureReadback.h
- Source/Render/DiffuseProbeGridVisualizationAccelerationStructurePass.cpp
- Source/Render/DiffuseProbeGridVisualizationAccelerationStructurePass.h
- Source/Render/DiffuseProbeGridVisualizationCompositePass.cpp
- Source/Render/DiffuseProbeGridVisualizationCompositePass.h
- Source/Render/DiffuseProbeGridVisualizationPreparePass.cpp
- Source/Render/DiffuseProbeGridVisualizationPreparePass.h
- Source/Render/DiffuseProbeGridVisualizationRayTracingPass.cpp
- Source/Render/DiffuseProbeGridVisualizationRayTracingPass.h
- )
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