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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/Component.h>
- #include <AzFramework/Components/ComponentAdapter.h>
- #include <Components/DiffuseGlobalIlluminationComponentConfig.h>
- #include <Components/DiffuseGlobalIlluminationComponentConstants.h>
- #include <Components/DiffuseGlobalIlluminationComponentController.h>
- namespace AZ
- {
- namespace Render
- {
- class DiffuseGlobalIlluminationComponent final
- : public AzFramework::Components::ComponentAdapter<DiffuseGlobalIlluminationComponentController, DiffuseGlobalIlluminationComponentConfig>
- {
- public:
- using BaseClass = AzFramework::Components::ComponentAdapter<DiffuseGlobalIlluminationComponentController, DiffuseGlobalIlluminationComponentConfig>;
- AZ_COMPONENT(AZ::Render::DiffuseGlobalIlluminationComponent, DiffuseGlobalIlluminationComponentTypeId , BaseClass);
- DiffuseGlobalIlluminationComponent() = default;
- DiffuseGlobalIlluminationComponent(const DiffuseGlobalIlluminationComponentConfig& config);
- static void Reflect(AZ::ReflectContext* context);
- };
- } // namespace Render
- } // namespace AZ
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