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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- // Description : XML parsing to load a font.
- #if !defined(USE_NULLFONT_ALWAYS)
- #include "FFontXML_Internal.h"
- #include <AtomLyIntegration/AtomFont/FFont.h>
- #include <AtomLyIntegration/AtomFont/FontTexture.h>
- #include <CryCommon/Cry_Math.h>
- #include <CryCommon/CryPath.h>
- #include <AzCore/PlatformIncl.h>
- #include <AzCore/Serialization/Locale.h>
- //////////////////////////////////////////////////////////////////////////
- // Main loading function
- bool AZ::FFont::Load(const char* xmlFile)
- {
- m_curPath = "";
- if (xmlFile)
- {
- m_curPath = PathUtil::GetPath(xmlFile);
- }
- XmlNodeRef root = GetISystem()->LoadXmlFromFile(xmlFile);
- if (!root)
- {
- return false;
- }
-
- AtomFontInternal::XmlFontShader xmlfs(this);
- {
- // use the invariant culture so that if the user has a machine that has comma as the decimal separator,
- // the font file will still be parsed correctly.
- AZ::Locale::ScopedSerializationLocale scopedLocale;
- xmlfs.ScanXmlNodesRecursively(root);
- }
- // if this was not a valid font XML file then return false
- if (!m_fontTexture || !m_fontBuffer)
- {
- return false;
- }
- // if there was a font effect file then parse that for effects
- if (!xmlfs.m_strFontEffectPath.empty())
- {
- XmlNodeRef fontEffectRoot = GetISystem()->LoadXmlFromFile(xmlfs.m_strFontEffectPath.c_str());
- if (!fontEffectRoot)
- {
- AZ_Warning("Font", false, "Error parsing font file %s, 'effectfile' pathname %s could not be found.",
- xmlFile, xmlfs.m_strFontEffectPath.c_str());
- return false;
- }
- if (m_effects.size() > 1 || (m_effects.size() == 1 && (m_effects[0].m_name != "default" || m_effects[0].m_passes.size() > 1)))
- {
- AZ_Warning("Font", false, "Error parsing font file %s, 'effectfile' and 'effect' cannot both be used in the same font file.",
- xmlFile);
- m_effects.clear();
- }
- AZ::Locale::ScopedSerializationLocale scopedLocale;
- // parse the font effects file, adding to this font object
- AtomFontInternal::XmlFontShader xmlfsEffect(this);
- xmlfsEffect.ScanXmlNodesRecursively(fontEffectRoot);
- }
- return true;
- }
- #endif
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