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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <Atom/RPI.Public/Pass/Pass.h>
- #include <Atom/RPI.Public/Pass/FullscreenTrianglePass.h>
- #include <Atom/RPI.Public/Shader/ShaderResourceGroup.h>
- #include <Atom/RPI.Public/Shader/Shader.h>
- namespace AZ
- {
- namespace Render
- {
- //! This pass traces screenspace reflections from the previous frame image.
- class ReflectionScreenSpaceTracePass
- : public RPI::FullscreenTrianglePass
- {
- AZ_RPI_PASS(ReflectionScreenSpaceTracePass);
- public:
- AZ_RTTI(Render::ReflectionScreenSpaceTracePass, "{70FD45E9-8363-4AA1-A514-3C24AC975E53}", FullscreenTrianglePass);
- AZ_CLASS_ALLOCATOR(Render::ReflectionScreenSpaceTracePass, SystemAllocator);
- //! Creates a new pass without a PassTemplate
- static RPI::Ptr<ReflectionScreenSpaceTracePass> Create(const RPI::PassDescriptor& descriptor);
- Data::Instance<RPI::AttachmentImage>& GetPreviousFrameImageAttachment() { return m_previousFrameImageAttachment; }
- private:
- explicit ReflectionScreenSpaceTracePass(const RPI::PassDescriptor& descriptor);
- // Pass behavior overrides...
- void BuildInternal() override;
- void CompileResources(const RHI::FrameGraphCompileContext& context) override;
- Data::Instance<RPI::AttachmentImage> m_previousFrameImageAttachment;
- RHI::ShaderInputNameIndex m_invOutputScaleNameIndex = "m_invOutputScale";
- RHI::ShaderInputNameIndex m_outputWidthNameIndex = "m_outputWidth";
- RHI::ShaderInputNameIndex m_outputHeightNameIndex = "m_outputHeight";
- RHI::ShaderInputNameIndex m_rayTracingEnabledNameIndex = "m_rayTracingEnabled";
- RHI::ShaderInputNameIndex m_rayTraceFallbackDataNameIndex = "m_rayTraceFallbackData";
- RHI::ShaderInputNameIndex m_maxRayDistanceNameIndex = "m_maxRayDistance";
- RHI::ShaderInputNameIndex m_maxDepthThresholdNameIndex = "m_maxDepthThreshold";
- RHI::ShaderInputNameIndex m_maxRoughnessNameIndex = "m_maxRoughness";
- RHI::ShaderInputNameIndex m_roughnessBiasNameIndex = "m_roughnessBias";
- };
- } // namespace RPI
- } // namespace AZ
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