SMAAConfigurationDescriptor.h 895 B

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <Atom/Feature/PostProcessing/SMAAFeatureProcessorInterface.h>
  10. namespace AZ
  11. {
  12. namespace Render
  13. {
  14. //! A descriptor used to configure the SMAA feature
  15. struct SMAAConfigurationDescriptor final
  16. {
  17. AZ_TYPE_INFO(SMAAConfigurationDescriptor, "{0A546684-7E31-4C00-874C-7DFB3D12A0A6}");
  18. static void Reflect(AZ::ReflectContext* context);
  19. //! Configuration name
  20. AZStd::string m_name;
  21. uint32_t m_enable;
  22. uint32_t m_edgeDetectionMode;
  23. uint32_t m_outputMode;
  24. uint32_t m_quality;
  25. };
  26. } // namespace Render
  27. } // namespace AZ