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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <Atom/RPI.Public/Pass/ComputePass.h>
- #include <Atom/Feature/PostProcess/Bloom/BloomConstants.h>
- namespace AZ
- {
- namespace Render
- {
- class ShaderResourceGroup;
- class BloomDownsamplePass
- : public RPI::ComputePass
- {
- AZ_RPI_PASS(BloomDownsamplePass);
- public:
- AZ_RTTI(BloomDownsamplePass, "{D1CA5F45-70DB-4130-B5FA-147EFB010B1F}", RenderPass);
- AZ_CLASS_ALLOCATOR(BloomDownsamplePass, SystemAllocator);
- virtual ~BloomDownsamplePass() = default;
- //! Creates a BloomDownsamplePass
- static RPI::Ptr<BloomDownsamplePass> Create(const RPI::PassDescriptor& descriptor);
- protected:
- BloomDownsamplePass(const RPI::PassDescriptor& descriptor);
- // Pass Behaviour Overrides...
- void BuildInternal() override;
- void FrameBeginInternal(FramePrepareParams params) override;
- void BuildOutAttachmentBinding();
- AZ::Vector4 CalThresholdConstants();
- // output texture vertical dimension required by compute shader
- AZ::RHI::ShaderInputNameIndex m_sourceImageTexelSizeInputIndex = "m_sourceImageTexelSize";
- AZ::RHI::ShaderInputNameIndex m_thresholdConstantsInputIndex = "m_thresholdConstants";
- float m_threshold = AZ::Render::Bloom::DefaultThreshold;
- float m_knee = AZ::Render::Bloom::DefaultKnee;
- bool m_srgNeedsUpdate = true;
- };
- } // namespace RPI
- } // namespace AZ
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