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- #pragma once
- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #if !defined(Q_MOC_RUN)
- #include <AzCore/Math/Crc.h>
- #include <AzCore/std/string/string.h>
- #include <AzCore/Memory/SystemAllocator.h>
- #include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
- #include <SceneAPI/SceneUI/RowWidgets/NodeListSelectionWidget.h>
- #endif
- class QWidget;
- /*
- =============================================================
- = Handler Documentation =
- =============================================================
- Handler Name: "NodeListSelection"
- Available Attributes:
- o "DisabledOption" - Option presented to the user as the first option which will generally be interpreted
- as the default or disabled option. For instance, "Disable Vertex Coloring" as the
- default for selecting available vertex coloring options.
- o "ClassTypeIdFilter" - The UUID of the graph object class type to be listed. If not set all available graph
- objects will be listed.
- o "RequiresExactTypeId" - When 'ClassTypeIdFilter' is set setting this to true will cause only instances of
- the exact class to be listed, otherwise any class derived from the given UUID will be used.
- o "UseShortNames" - Whether or not to display the full scene graph path or only the short name.
- o "ExcludeEndPoints" - Whether or not graph nodes marked as end-points should be considered for displaying.
- o "DefaultToDisabled" - Whether or not the default option is the disabled option or the first entry if the value
- hasn't not been set or has become invalid. This requires 'DisabledOption' to be set,
- otherwise the first entry will be choosen.
- */
- namespace AZ
- {
- namespace SceneAPI
- {
- namespace UI
- {
- class NodeListSelectionHandler
- : public QObject, public AzToolsFramework::PropertyHandler<AZStd::string, NodeListSelectionWidget>
- {
- Q_OBJECT
- public:
- AZ_CLASS_ALLOCATOR_DECL
- QWidget* CreateGUI(QWidget* parent) override;
- u32 GetHandlerName() const override;
- bool AutoDelete() const override;
-
- void ConsumeAttribute(NodeListSelectionWidget* widget, u32 attrib,
- AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
- void WriteGUIValuesIntoProperty(size_t index, NodeListSelectionWidget* GUI, property_t& instance,
- AzToolsFramework::InstanceDataNode* node) override;
- bool ReadValuesIntoGUI(size_t index, NodeListSelectionWidget* GUI, const property_t& instance,
- AzToolsFramework::InstanceDataNode* node) override;
- static void Register();
- static void Unregister();
- protected:
- virtual void ConsumeDisabledOptionAttribute(NodeListSelectionWidget* widget,
- AzToolsFramework::PropertyAttributeReader* attrValue);
- virtual void ConsumeClassTypeIdAttribute(NodeListSelectionWidget* widget,
- AzToolsFramework::PropertyAttributeReader* attrValue);
- virtual void ConsumeRequiredExactTypeIdAttribute(NodeListSelectionWidget* widget,
- AzToolsFramework::PropertyAttributeReader* attrValue);
- virtual void ConsumeUseShortNameAttribute(NodeListSelectionWidget* widget,
- AzToolsFramework::PropertyAttributeReader* attrValue);
- virtual void ConsumeExcludeEndPointsAttribute(NodeListSelectionWidget* widget,
- AzToolsFramework::PropertyAttributeReader* attrValue);
- virtual void ConsumeDefaultToDisabledAttribute(NodeListSelectionWidget* widget,
- AzToolsFramework::PropertyAttributeReader* attrValue);
- private:
- static NodeListSelectionHandler* s_instance;
- };
- } // UI
- } // SceneAPI
- } // AZ
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