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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "utilities/BatchApplicationManager.h"
- int main(int argc, char* argv[])
- {
- const AZ::Debug::Trace tracer;
- qputenv("QT_MAC_DISABLE_FOREGROUND_APPLICATION_TRANSFORM", "1");
- BatchApplicationManager applicationManager(&argc, &argv);
- setvbuf(stdout, NULL, _IONBF, 0); // Disabling output buffering to fix test failures due to incomplete logs
- ApplicationManager::BeforeRunStatus status = applicationManager.BeforeRun();
- if (status != ApplicationManager::BeforeRunStatus::Status_Success)
- {
- if (status == ApplicationManager::BeforeRunStatus::Status_Restarting)
- {
- //AssetProcessor will restart
- return 0;
- }
- else
- {
- //Initialization failed
- return 1;
- }
- }
- return applicationManager.Run() ? 0 : 1;
- }
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