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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include "FileUtil_Common.h"
- #include "../Include/SandboxAPI.h"
- #include <QString>
- #include <QFileInfo>
- #include "../Include/IFileUtil.h"
- class QStringList;
- class QMenu;
- class SANDBOX_API CFileUtil
- {
- public:
- static bool ScanDirectory(const QString& path, const QString& fileSpec, IFileUtil::FileArray& files,
- bool recursive = true, bool addDirAlso = false, IFileUtil::ScanDirectoryUpdateCallBack updateCB = nullptr, bool bSkipPaks = false);
- static void ShowInExplorer(const QString& path);
- static bool ExtractFile(QString& file, bool bMsgBoxAskForExtraction = true, const char* pDestinationFilename = nullptr);
- static void EditTextFile(const char* txtFile, int line = 0, IFileUtil::ETextFileType fileType = IFileUtil::FILE_TYPE_SCRIPT);
- static void EditTextureFile(const char* txtureFile, bool bUseGameFolder);
- //! Reformat filter string for (MFC) CFileDialog style file filtering
- static void FormatFilterString(QString& filter);
- //! Open file selection dialog.
- static bool SelectFile(const QString& fileSpec, const QString& searchFolder, QString& fullFileName);
- //! Open file selection dialog.
- static bool SelectFiles(const QString& fileSpec, const QString& searchFolder, QStringList& files);
- //! Display OpenFile dialog and allow to select multiple files.
- //! @return true if selected, false if canceled.
- //! @outputFile Inputs and Outputs filename.
- /*
- static bool SelectSingleFile(IFileUtil::ECustomFileType fileType, QString& outputFile, const QString& filter = "", const QString& initialDir = "");
- static bool SelectSingleFile(IFileUtil::ECustomFileType fileType, char* outputFile, int outputSize, const char* filter = "", const char* initialDir = "");
- static bool SelectSingleFile(IFileUtil::ECustomFileType fileType, QString& outputFile, const QString& filter = {}, const QString& initialDir = {});
- */
- static bool SelectSaveFile(const QString& fileFilter, const QString& defaulExtension, const QString& startFolder, QString& fileName);
- //! Attempt to make a file writable
- static bool OverwriteFile(const QString& filename);
- //! Checks out the file from source control API. Blocks until completed
- static bool CheckoutFile(const char* filename, QWidget* parentWindow = nullptr);
- //! Discard changes to a file from source control API. Blocks until completed
- static bool RevertFile(const char* filename, QWidget* parentWindow = nullptr);
- //! Renames (moves) a file through the source control API. Blocks until completed
- static bool RenameFile(const char* sourceFile, const char* targetFile, QWidget* parentWindow = nullptr);
- //! Deletes a file using source control API. Blocks until completed.
- static bool DeleteFromSourceControl(const char* filename, QWidget* parentWindow = nullptr);
- //! Attempts to get the latest version of a file from source control. Blocks until completed
- static bool GetLatestFromSourceControl(const char* filename, QWidget* parentWindow = nullptr);
- //! Gather information about a file using the source control API. Blocks until completed
- static bool GetFileInfoFromSourceControl(const char* filename, AzToolsFramework::SourceControlFileInfo& fileInfo, QWidget* parentWindow = nullptr);
- //! Creates this directory if it doesn't exist. Returns false if the director doesn't exist and couldn't be created.
- static bool CreateDirectory(const char* dir);
- //! Makes a backup file.
- static void BackupFile(const char* filename);
- //! Makes a backup file, marked with a datestamp, e.g. myfile.20071014.093320.xml
- //! If bUseBackupSubDirectory is true, moves backup file into a relative subdirectory "backups"
- static void BackupFileDated(const char* filename, bool bUseBackupSubDirectory = false);
- // ! Added deltree as a copy from the function found in Crypak.
- static bool Deltree(const char* szFolder, bool bRecurse);
- // Checks if a file or directory exist.
- // We are using 3 functions here in order to make the names more instructive for the programmers.
- // Those functions only work for OS files and directories.
- static bool Exists(const QString& strPath, bool boDirectory, IFileUtil::FileDesc* pDesc = nullptr);
- static bool FileExists(const QString& strFilePath, IFileUtil::FileDesc* pDesc = nullptr);
- static bool PathExists(const QString& strPath);
- static bool GetDiskFileSize(const char* pFilePath, uint64& rOutSize);
- // This function should be used only with physical files.
- static bool IsFileExclusivelyAccessable(const QString& strFilePath);
- // Creates the entire path, if needed.
- static bool CreatePath(const QString& strPath);
- // Attempts to delete a file (if read only it will set its attributes to normal first).
- static bool DeleteFile(const QString& strPath);
- // Attempts to remove a directory (if read only it will set its attributes to normal first).
- static bool RemoveDirectory(const QString& strPath);
- // Calls predicate() with each entry in the directory
- static void ForEach(const QString& path, std::function<void(const QString&)> predicate, bool recurse = true);
- //! Copies all the elements from the source directory to the target directory.
- //! It doesn't copy the source folder to the target folder, only it's contents.
- //! THIS FUNCTION IS NOT DESIGNED FOR MULTI-THREADED USAGE
- //! The ignore list can either take a single string of a file name or folder name or it can take PIPE separated names ("something|somethingelse")
- //! It is not a pattern match, merely a file or folder name match.
- static IFileUtil::ECopyTreeResult CopyTree(const QString& strSourceDirectory, const QString& strTargetDirectory, bool boRecurse = true, bool boConfirmOverwrite = false, const char* const ignoreFilesAndFolders = nullptr);
- //////////////////////////////////////////////////////////////////////////
- // @param LPPROGRESS_ROUTINE pfnProgress - called by the system to notify of file copy progress
- // @param LPBOOL pbCancel - when the contents of this BOOL are set to true, the system cancels the copy operation
- static IFileUtil::ECopyTreeResult CopyFile(const QString& strSourceFile, const QString& strTargetFile, bool boConfirmOverwrite = false, ProgressRoutine pfnProgress = nullptr, bool* pbCancel = nullptr);
- // As we don't have a FileUtil interface here, we have to duplicate some code :-( in order to keep
- // function calls clean.
- // Moves all the elements from the source directory to the target directory.
- // It doesn't move the source folder to the target folder, only it's contents.
- // THIS FUNCTION IS NOT DESIGNED FOR MULTI-THREADED USAGE
- static IFileUtil::ECopyTreeResult MoveTree(const QString& strSourceDirectory, const QString& strTargetDirectory, bool boRecurse = true, bool boConfirmOverwrite = false);
- static void PopulateQMenu(QWidget* caller, QMenu* menu, AZStd::string_view fullGamePath);
- // Get file attributes include source control attributes if available
- static uint32 GetAttributes(const char* filename, bool bUseSourceControl = true);
- // Returns true if the files have the same content, false otherwise
- static bool CompareFiles(const QString& strFilePath1, const QString& strFilePath2);
- // Sort Columns( Ascending/Descending )
- static bool SortAscendingFileNames(const IFileUtil::FileDesc& desc1, const IFileUtil::FileDesc& desc2);
- static bool SortDescendingFileNames(const IFileUtil::FileDesc& desc1, const IFileUtil::FileDesc& desc2);
- static bool SortAscendingDates(const IFileUtil::FileDesc& desc1, const IFileUtil::FileDesc& desc2);
- static bool SortDescendingDates(const IFileUtil::FileDesc& desc1, const IFileUtil::FileDesc& desc2);
- static bool SortAscendingSizes(const IFileUtil::FileDesc& desc1, const IFileUtil::FileDesc& desc2);
- static bool SortDescendingSizes(const IFileUtil::FileDesc& desc1, const IFileUtil::FileDesc& desc2);
- // Return true is the filepath is a absolute path
- static bool IsAbsPath(const QString& filepath);
- private:
- // True means to use the custom file dialog, false means to use the smart file open dialog.
- static bool s_singleFileDlgPref[IFileUtil::EFILE_TYPE_LAST];
- static bool s_multiFileDlgPref[IFileUtil::EFILE_TYPE_LAST];
- // Keep this variant of this method private! pIsSelected is captured in a lambda, and so requires menu use exec() and never use show()
- static void PopulateQMenu(QWidget* caller, QMenu* menu, AZStd::string_view fullGamePath, bool* pIsSelected);
- static void HandlePrefsDialogForFileType(const Common::EditFileType fileType);
- static QString GetEditorForFileTypeFromPreferences(const Common::EditFileType fileType);
- static QString HandleNoEditorAssigned(const Common::EditFileType fileType);
- static QString HandleEditorOpenFailure(const Common::EditFileType fileType, const QString& currentEditor);
- static AZStd::string GetSettingsKeyForFileType(const Common::EditFileType fileType);
- static void EditFile(const QString&, const Common::EditFileType fileType);
- };
- class CAutoRestorePrimaryCDRoot
- {
- public:
- ~CAutoRestorePrimaryCDRoot();
- };
- //
- // A helper for creating a temp file to write to, then copying that over the destination
- // file only if it changes (to avoid requiring the user to check out source controlled
- // file unnecessarily)
- //
- class SANDBOX_API CTempFileHelper
- {
- public:
- CTempFileHelper(const char* pFileName);
- ~CTempFileHelper();
- // Gets the path to the temp file that should be written to
- const QString& GetTempFilePath() { return m_tempFileName; }
- // After the temp file has been written and closed, this should be called to update
- // the destination file.
- // If bBackup is true CFileUtil::BackupFile will be called if the file has changed.
- bool UpdateFile(bool bBackup);
- private:
- QString m_fileName;
- QString m_tempFileName;
- };
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