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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #ifndef CRYINCLUDE_EDITOR_TRACKVIEW_DIRECTORNODEANIMATOR_H
- #define CRYINCLUDE_EDITOR_TRACKVIEW_DIRECTORNODEANIMATOR_H
- #pragma once
- #include "TrackViewAnimNode.h"
- // This is used to bind/unbind sub sequences in director nodes
- // when the sequence time changes. A sequence only gets bound if it was already
- // referred in time before.
- class CDirectorNodeAnimator
- : public IAnimNodeAnimator
- {
- public:
- CDirectorNodeAnimator(CTrackViewAnimNode* pDirectorNode);
- virtual void Animate(CTrackViewAnimNode* pNode, const SAnimContext& ac) override;
- virtual void Render(CTrackViewAnimNode* pNode, const SAnimContext& ac) override;
- virtual void UnBind(CTrackViewAnimNode* pNode) override;
- // Utility function to find a CTrackViewSequence* from an ISequenceKey
- static CTrackViewSequence* GetSequenceFromSequenceKey(const ISequenceKey& sequenceKey);
- private:
- void ForEachActiveSequence(const SAnimContext& ac, CTrackViewTrack* pSequenceTrack,
- const bool bHandleOtherKeys, std::function<void(CTrackViewSequence*, const SAnimContext&)> animateFunction,
- std::function<void(CTrackViewSequence*, const SAnimContext&)> resetFunction);
- };
- #endif // CRYINCLUDE_EDITOR_TRACKVIEW_DIRECTORNODEANIMATOR_H
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