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- """
- Copyright (c) Contributors to the Open 3D Engine Project.
- For complete copyright and license terms please see the LICENSE at the root of this distribution.
- SPDX-License-Identifier: Apache-2.0 OR MIT
- """
- import os
- import pytest
- import shutil
- import ly_test_tools.environment.file_system as file_system
- from ly_test_tools.o3de.editor_test import EditorTestSuite, EditorSingleTest
- import tempfile
- def cleanup_test_files(workspace, test_file_names):
- for test_file_name in test_file_names:
- file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", test_file_name)],
- True, True)
- file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", test_file_name +".assetinfo")],
- True, True)
- def setup_test_files(workspace, test_file_names):
- cleanup_test_files(workspace, test_file_names)
- for test_file_name in test_file_names:
- test_file_source = os.path.join(os.path.dirname(os.path.abspath(__file__)), test_file_name)
- test_file_destination = os.path.join(workspace.paths.engine_root(), "AutomatedTesting", test_file_name)
- shutil.copyfile(test_file_source, test_file_destination)
- @pytest.mark.SUITE_periodic
- @pytest.mark.parametrize("launcher_platform", ['windows_editor'])
- @pytest.mark.parametrize("project", ["AutomatedTesting"])
- class TestAutomation(EditorTestSuite):
- global_extra_cmdline_args = []
- class scene_settings_tests_in_editor(EditorSingleTest):
- @classmethod
- def setup(self, instance, request, workspace):
- self.test_file_names = ["auto_test_fbx.fbx"]
- setup_test_files(workspace, self.test_file_names)
- @classmethod
- def teardown(self, instance, request, workspace, editor_test_results):
- cleanup_test_files(workspace, self.test_file_names)
- from .tests import scene_settings_tests_in_editor as test_module
-
- class scene_settings_clear_unsaved_changes(EditorSingleTest):
- @classmethod
- def setup(self, instance, request, workspace):
- self.test_file_names = ["auto_test_fbx.fbx"]
- setup_test_files(workspace, self.test_file_names)
- @classmethod
- def teardown(self, instance, request, workspace, editor_test_results):
- cleanup_test_files(workspace, self.test_file_names)
- from .tests import scene_settings_clear_unsaved_changes as test_module
- class scene_settings_max_prefab_groups_is_one(EditorSingleTest):
- @classmethod
- def setup(self, instance, request, workspace):
- self.test_file_names = ["auto_test_fbx.fbx"]
- setup_test_files(workspace, self.test_file_names)
- @classmethod
- def teardown(self, instance, request, workspace, editor_test_results):
- cleanup_test_files(workspace, self.test_file_names)
- from .tests import scene_settings_max_prefab_groups_is_one as test_module
- class scene_settings_tests_readonly_rule(EditorSingleTest):
- @classmethod
- def setup(self, instance, request, workspace):
- self.test_file_names = ["auto_test_fbx.fbx"]
- setup_test_files(workspace, self.test_file_names)
- @classmethod
- def teardown(self, instance, request, workspace, editor_test_results):
- cleanup_test_files(workspace, self.test_file_names)
- from .tests import scene_settings_readonly_rule_test as test_module
-
- class scene_settings_procedural_mesh_groups_test(EditorSingleTest):
- @classmethod
- def setup(self, instance, request, workspace):
- self.test_file_names = ["auto_test_fbx.fbx"]
- setup_test_files(workspace, self.test_file_names)
- @classmethod
- def teardown(self, instance, request, workspace, editor_test_results):
- cleanup_test_files(workspace, self.test_file_names)
- from .tests import scene_settings_procedural_mesh_groups_test as test_module
- class scene_settings_manifest_vector_widget_tests_in_editor(EditorSingleTest):
- @classmethod
- def setup(self, instance, request, workspace):
- self.test_file_names = ["Jack_Death_Fall_Back_ZUp.fbx", "Jack_Death_Fall_Back_ZUp.fbx.assetinfo"]
- setup_test_files(workspace, self.test_file_names)
- @classmethod
- def teardown(self, instance, request, workspace, editor_test_results):
- cleanup_test_files(workspace, self.test_file_names)
- from .tests import scene_settings_manifest_vector_widget_tests_in_editor as test_module
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