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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/base.h>
- // Texture formats
- enum ETEX_Format : AZ::u8
- {
- eTF_Unknown = 0,
- eTF_R8G8B8A8 = 2, // may be saved into file
- eTF_A8 = 4,
- eTF_R8,
- eTF_R8S,
- eTF_R16,
- eTF_R16F,
- eTF_R32F,
- eTF_R8G8,
- eTF_R8G8S,
- eTF_R16G16,
- eTF_MaxFormat // unused, must be always the last in the list
- };
- struct SDepthTexture;
- //////////////////////////////////////////////////////////////////////
- // Texture object interface
- class ITexture
- {
- protected:
- virtual ~ITexture() {}
- public:
- virtual int AddRef() = 0;
- virtual int Release() = 0;
- virtual int ReleaseForce() = 0;
- virtual const char* GetName() const = 0;
- };
- //=========================================================================================
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