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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include "BoxShape.h"
- #include <AzCore/Math/Color.h>
- #include <AzCore/Math/IntersectSegment.h>
- #include <AzCore/Math/Transform.h>
- #include <AzCore/Math/Matrix3x3.h>
- #include <AzCore/Math/Random.h>
- #include <AzCore/Math/Sfmt.h>
- #include <AzCore/Serialization/EditContext.h>
- #include <AzCore/Serialization/SerializeContext.h>
- #include <AzCore/std/algorithm.h>
- #include <AzCore/std/containers/array.h>
- #include <AzFramework/Entity/EntityDebugDisplayBus.h>
- #include <Shape/ShapeDisplay.h>
- #include <random>
- namespace LmbrCentral
- {
- BoxShape::BoxShape()
- : m_nonUniformScaleChangedHandler([this](const AZ::Vector3& scale) {this->OnNonUniformScaleChanged(scale); })
- {
- }
- void BoxShape::Reflect(AZ::ReflectContext* context)
- {
- BoxShapeConfig::Reflect(context);
- if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
- {
- serializeContext->Class<BoxShape>()
- ->Version(1)
- ->Field("Configuration", &BoxShape::m_boxShapeConfig)
- ;
- if (AZ::EditContext* editContext = serializeContext->GetEditContext())
- {
- editContext->Class<BoxShape>("Box Shape", "Box shape configuration parameters")
- ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
- ->DataElement(AZ::Edit::UIHandlers::Default, &BoxShape::m_boxShapeConfig, "Box Configuration", "Box shape configuration")
- ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
- ->Attribute(AZ::Edit::Attributes::AutoExpand, true)
- ;
- }
- }
- }
- void BoxShape::Activate(AZ::EntityId entityId)
- {
- m_entityId = entityId;
- m_currentTransform = AZ::Transform::CreateIdentity();
- AZ::TransformBus::EventResult(m_currentTransform, m_entityId, &AZ::TransformBus::Events::GetWorldTM);
- m_currentNonUniformScale = AZ::Vector3::CreateOne();
- AZ::NonUniformScaleRequestBus::EventResult(m_currentNonUniformScale, m_entityId, &AZ::NonUniformScaleRequests::GetScale);
- m_intersectionDataCache.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
- AZ::TransformNotificationBus::Handler::BusConnect(m_entityId);
- ShapeComponentRequestsBus::Handler::BusConnect(m_entityId);
- BoxShapeComponentRequestsBus::Handler::BusConnect(m_entityId);
- AZ::NonUniformScaleRequestBus::Event(m_entityId, &AZ::NonUniformScaleRequests::RegisterScaleChangedEvent,
- m_nonUniformScaleChangedHandler);
- }
- void BoxShape::Deactivate()
- {
- m_nonUniformScaleChangedHandler.Disconnect();
- BoxShapeComponentRequestsBus::Handler::BusDisconnect();
- ShapeComponentRequestsBus::Handler::BusDisconnect();
- AZ::TransformNotificationBus::Handler::BusDisconnect();
- }
- void BoxShape::InvalidateCache(InvalidateShapeCacheReason reason)
- {
- {
- AZStd::unique_lock lock(m_mutex);
- m_intersectionDataCache.InvalidateCache(reason);
- }
- }
- void BoxShape::OnTransformChanged(const AZ::Transform& /*local*/, const AZ::Transform& world)
- {
- bool shapeChanged = false;
-
- {
- AZStd::unique_lock lock(m_mutex);
- if (m_currentTransform != world)
- {
- m_currentTransform = world;
- m_intersectionDataCache.InvalidateCache(InvalidateShapeCacheReason::TransformChange);
- shapeChanged = true;
- }
- }
-
- if (shapeChanged)
- {
- ShapeComponentNotificationsBus::Event(
- m_entityId, &ShapeComponentNotificationsBus::Events::OnShapeChanged,
- ShapeComponentNotifications::ShapeChangeReasons::TransformChanged);
- }
- }
- void BoxShape::OnNonUniformScaleChanged(const AZ::Vector3& scale)
- {
- {
- AZStd::unique_lock lock(m_mutex);
- m_currentNonUniformScale = scale;
- m_intersectionDataCache.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
- }
- ShapeComponentNotificationsBus::Event(
- m_entityId, &ShapeComponentNotificationsBus::Events::OnShapeChanged,
- ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
- }
- void BoxShape::SetBoxDimensions(const AZ::Vector3& dimensions)
- {
- {
- AZStd::unique_lock lock(m_mutex);
- m_boxShapeConfig.m_dimensions = dimensions;
- m_intersectionDataCache.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
- }
- ShapeComponentNotificationsBus::Event(
- m_entityId, &ShapeComponentNotificationsBus::Events::OnShapeChanged,
- ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
- }
- bool BoxShape::IsTypeAxisAligned() const
- {
- return false;
- }
- AZ::Aabb BoxShape::GetEncompassingAabb() const
- {
- AZStd::shared_lock lock(m_mutex);
- m_intersectionDataCache.UpdateIntersectionParams(m_currentTransform, m_boxShapeConfig, &m_mutex, m_currentNonUniformScale);
- return m_intersectionDataCache.m_aabb;
- }
- void BoxShape::GetTransformAndLocalBounds(AZ::Transform& transform, AZ::Aabb& bounds) const
- {
- const AZ::Vector3 extent(m_boxShapeConfig.m_dimensions * m_currentNonUniformScale * 0.5f);
- const AZ::Vector3 scaledOffset(m_boxShapeConfig.m_translationOffset * m_currentNonUniformScale);
- bounds = AZ::Aabb::CreateFromMinMax(scaledOffset - extent, scaledOffset + extent);
- transform = m_currentTransform;
- }
- bool BoxShape::IsPointInside(const AZ::Vector3& point) const
- {
- AZStd::shared_lock lock(m_mutex);
- m_intersectionDataCache.UpdateIntersectionParams(m_currentTransform, m_boxShapeConfig, &m_mutex, m_currentNonUniformScale);
- if (m_intersectionDataCache.m_axisAligned)
- {
- return m_intersectionDataCache.m_aabb.Contains(point);
- }
- return m_intersectionDataCache.m_obb.Contains(point);
- }
- float BoxShape::DistanceSquaredFromPoint(const AZ::Vector3& point) const
- {
- AZStd::shared_lock lock(m_mutex);
- m_intersectionDataCache.UpdateIntersectionParams(m_currentTransform, m_boxShapeConfig, &m_mutex, m_currentNonUniformScale);
- if (m_intersectionDataCache.m_axisAligned)
- {
- return m_intersectionDataCache.m_aabb.GetDistanceSq(point);
- }
- return m_intersectionDataCache.m_obb.GetDistanceSq(point);
- }
- bool BoxShape::IntersectRay(const AZ::Vector3& src, const AZ::Vector3& dir, float& distance) const
- {
- AZStd::shared_lock lock(m_mutex);
- m_intersectionDataCache.UpdateIntersectionParams(m_currentTransform, m_boxShapeConfig, &m_mutex, m_currentNonUniformScale);
- if (m_intersectionDataCache.m_axisAligned)
- {
- const float rayLength = 1000.0f;
- AZ::Vector3 scaledDir = dir * rayLength;
- AZ::Vector3 startNormal;
- float end;
- float t;
- const bool intersection = AZ::Intersect::IntersectRayAABB(
- src, scaledDir, scaledDir.GetReciprocal(),
- m_intersectionDataCache.m_aabb, t, end, startNormal) > 0;
- distance = rayLength * t;
- return intersection;
- }
- const bool intersection = AZ::Intersect::IntersectRayObb(src, dir, m_intersectionDataCache.m_obb, distance);
- return intersection;
- }
- AZ::Vector3 BoxShape::GenerateRandomPointInside(AZ::RandomDistributionType randomDistribution) const
- {
- AZStd::shared_lock lock(m_mutex);
- m_intersectionDataCache.UpdateIntersectionParams(m_currentTransform, m_boxShapeConfig, &m_mutex, m_currentNonUniformScale);
- float x = 0;
- float y = 0;
- float z = 0;
- // Points should be generated just inside the shape boundary
- constexpr float insideMargin = 0.999f;
- AZ::Vector3 boxMin = m_intersectionDataCache.m_scaledDimensions * -0.5f * insideMargin;
- AZ::Vector3 boxMax = m_intersectionDataCache.m_scaledDimensions * 0.5f * insideMargin;
- // As std:normal_distribution requires a std:random_engine to be passed in, create one using a random seed
- // that is guaranteed to be properly random each time it is called
- time_t seedVal;
- seedVal = AZ::Sfmt::GetInstance().Rand64();
- std::default_random_engine generator;
- generator.seed(static_cast<unsigned int>(seedVal));
- switch(randomDistribution)
- {
- case AZ::RandomDistributionType::Normal:
- {
- const float mean = 0.0f; //Mean will always be 0
- //stdDev will be the sqrt of the max value (which is the total variation)
- float stdDev = sqrtf(boxMax.GetX());
- std::normal_distribution<float> normalDist =
- std::normal_distribution<float>(mean, stdDev);
- x = normalDist(generator);
- //Normal distributions can sometimes produce values outside of our desired range
- //We just need to clamp
- x = AZStd::clamp<float>(x, boxMin.GetX(), boxMax.GetX());
- stdDev = sqrtf(boxMax.GetY());
- normalDist = std::normal_distribution<float>(mean, stdDev);
- y = normalDist(generator);
- y = AZStd::clamp<float>(y, boxMin.GetY(), boxMax.GetY());
- stdDev = sqrtf(boxMax.GetZ());
- normalDist = std::normal_distribution<float>(mean, stdDev);
- z = normalDist(generator);
- z = AZStd::clamp<float>(z, boxMin.GetZ(), boxMax.GetZ());
- }
- break;
- case AZ::RandomDistributionType::UniformReal:
- {
- std::uniform_real_distribution<float> uniformRealDist =
- std::uniform_real_distribution<float>(boxMin.GetX(), boxMax.GetX());
- x = uniformRealDist(generator);
- uniformRealDist = std::uniform_real_distribution<float>(boxMin.GetY(), boxMax.GetY());
- y = uniformRealDist(generator);
- uniformRealDist = std::uniform_real_distribution<float>(boxMin.GetZ(), boxMax.GetZ());
- z = uniformRealDist(generator);
- }
- break;
- default:
- AZ_Warning("BoxShape", false, "Unsupported random distribution type. Returning default vector (0,0,0)");
- break;
- }
- // transform to world space
- AZ::Transform worldTransformWithoutScale = m_currentTransform;
- const float entityScale = worldTransformWithoutScale.ExtractUniformScale();
- const AZ::Vector3 scaledTranslationOffset = entityScale * m_currentNonUniformScale * m_boxShapeConfig.m_translationOffset;
- return worldTransformWithoutScale.TransformPoint(AZ::Vector3(x, y, z) + scaledTranslationOffset);
- }
- AZ::Vector3 BoxShape::GetTranslationOffset() const
- {
- return m_boxShapeConfig.m_translationOffset;
- }
- void BoxShape::SetTranslationOffset(const AZ::Vector3& translationOffset)
- {
- bool shapeChanged = false;
- {
- AZStd::unique_lock lock(m_mutex);
- if (!m_boxShapeConfig.m_translationOffset.IsClose(translationOffset))
- {
- m_boxShapeConfig.m_translationOffset = translationOffset;
- m_intersectionDataCache.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
- shapeChanged = true;
- }
- }
- if (shapeChanged)
- {
- ShapeComponentNotificationsBus::Event(
- m_entityId, &ShapeComponentNotificationsBus::Events::OnShapeChanged,
- ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
- }
- }
- void BoxShape::BoxIntersectionDataCache::UpdateIntersectionParamsImpl(
- const AZ::Transform& currentTransform, const BoxShapeConfig& configuration, const AZ::Vector3& currentNonUniformScale)
- {
- AZ::Transform worldFromLocalNormalized = currentTransform;
- const float entityScale = worldFromLocalNormalized.ExtractUniformScale();
- const AZ::Vector3 scaledTranslationOffset = entityScale * currentNonUniformScale * configuration.m_translationOffset;
- m_currentPosition = worldFromLocalNormalized.TransformPoint(scaledTranslationOffset);
- m_scaledDimensions = configuration.m_dimensions * currentNonUniformScale * entityScale;
- AZ::Quaternion worldFromLocalQuaternion = worldFromLocalNormalized.GetRotation();
- if (worldFromLocalQuaternion.IsClose(AZ::Quaternion::CreateIdentity()))
- {
- AZ::Vector3 boxMin = m_scaledDimensions * -0.5f + scaledTranslationOffset;
- boxMin = worldFromLocalNormalized.TransformPoint(boxMin);
- AZ::Vector3 boxMax = m_scaledDimensions * 0.5f + scaledTranslationOffset;
- boxMax = worldFromLocalNormalized.TransformPoint(boxMax);
- m_aabb = AZ::Aabb::CreateFromMinMax(boxMin, boxMax);
- m_obb = AZ::Obb::CreateFromAabb(m_aabb);
- m_axisAligned = true;
- }
- else
- {
- const AZ::Vector3 halfLengthVector = m_scaledDimensions * 0.5f;
- m_obb = AZ::Obb::CreateFromPositionRotationAndHalfLengths(
- m_currentPosition,
- worldFromLocalNormalized.GetRotation(),
- halfLengthVector);
- m_aabb = AZ::Aabb::CreateFromObb(m_obb);
- m_axisAligned = false;
- }
- }
- void DrawBoxShape(
- const ShapeDrawParams& shapeDrawParams, const BoxShapeConfig& boxShapeConfig,
- AzFramework::DebugDisplayRequests& debugDisplay, const AZ::Vector3& nonUniformScale)
- {
- const AZ::Vector3 boxMin = nonUniformScale * (boxShapeConfig.m_dimensions * -0.5f + boxShapeConfig.m_translationOffset);
- const AZ::Vector3 boxMax = nonUniformScale * (boxShapeConfig.m_dimensions * 0.5f + boxShapeConfig.m_translationOffset);
- if (shapeDrawParams.m_filled)
- {
- auto state = debugDisplay.GetState();
- debugDisplay.SetColor(shapeDrawParams.m_shapeColor.GetAsVector4());
- debugDisplay.DepthWriteOff();
- debugDisplay.DrawSolidBox(boxMin, boxMax);
- debugDisplay.SetState(state);
- }
- debugDisplay.SetColor(shapeDrawParams.m_wireColor.GetAsVector4());
- debugDisplay.DrawWireBox(boxMin, boxMax);
- }
- } // namespace LmbrCentral
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