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- ----------------------------------------------------------------------------------------------------
- --
- -- Copyright (c) Contributors to the Open 3D Engine Project.
- -- For complete copyright and license terms please see the LICENSE at the root of this distribution.
- --
- -- SPDX-License-Identifier: Apache-2.0 OR MIT
- --
- --
- --
- ----------------------------------------------------------------------------------------------------
- local DespawnOnEntityDeactivate =
- {
- Properties =
- {
- Prefab = { default=SpawnableScriptAssetRef(), description="Prefab to spawn" }
- },
- }
- function DespawnOnEntityDeactivate:OnActivate()
- self.spawnableMediator = SpawnableScriptMediator()
- self.ticket = self.spawnableMediator:CreateSpawnTicket(self.Properties.Prefab)
- self.spawnableNotificationsBusHandler = SpawnableScriptNotificationsBus.Connect(self, self.ticket:GetId())
- self.spawnableMediator:Spawn(self.ticket)
- end
- function DespawnOnEntityDeactivate:OnSpawn(spawnTicket, entityList)
- self.spawnableNotificationsBusHandler:Disconnect()
- self.entityBusNotificationsHandler = EntityBus.Connect(self, entityList[1])
- GameEntityContextRequestBus.Broadcast.DeactivateGameEntity(entityList[1])
- end
- function DespawnOnEntityDeactivate:OnEntityDeactivated(entityId)
- self.spawnableMediator:Despawn(self.ticket)
- end
- return DespawnOnEntityDeactivate
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