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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/ComponentBus.h>
- #include <AzCore/EBus/EBus.h>
- #include <AzCore/std/string/string.h>
- #include <Maestro/Bus/SequenceComponentBus.h>
- namespace Maestro
- {
- /*!
- * SequenceAgentComponentRequests EBus Interface
- * Messages serviced by SequenceAgentComponents.
- *
- * The EBus is Id'ed on a pair of SequenceEntityId, SequenceAgentEntityId
- */
- //
- // SequenceComponents broadcast to SequenceAgentComponents via a pair of Ids:
- // sequenceEntityId, sequenceAgentEntityId
- using SequenceAgentEventBusId = AZStd::pair<AZ::EntityId, AZ::EntityId>; // SequenceComponenet Entity Id, SequenceAgent EntityId
- class SequenceAgentComponentBus
- : public AZ::EBusTraits
- {
- public:
- virtual ~SequenceAgentComponentBus() = default;
- //////////////////////////////////////////////////////////////////////////
- // EBusTraits overrides
- static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
- typedef SequenceAgentEventBusId BusIdType;
- //////////////////////////////////////////////////////////////////////////
- };
- class SequenceAgentComponentRequests
- : public SequenceAgentComponentBus
- {
- public:
- using AnimatablePropertyAddress = Maestro::SequenceComponentRequests::AnimatablePropertyAddress;
- using AnimatedValue = Maestro::SequenceComponentRequests::AnimatedValue;
- //////////////////////////////////////////////////////////////////////////
- // EBusTraits overrides - application is a singleton
- static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; // Only one component on a entity can implement the events
- //////////////////////////////////////////////////////////////////////////
- //! Called when a SequenceComponent is connected
- virtual void ConnectSequence(const AZ::EntityId& sequenceEntityId) = 0;
- //! Called when a SequenceComponent is disconnected
- virtual void DisconnectSequence() = 0;
- //! Get the value for an animated float property at the given address on the same entity as the agent.
- //! @param returnValue holds the value to get - this must be instance of one of the concrete subclasses of AnimatedValue, corresponding to the type of the property referenced by the animatedAdresss
- //! @param animatedAddress identifies the component and property to be set
- virtual void GetAnimatedPropertyValue(AnimatedValue& returnValue, const AnimatablePropertyAddress& animatableAddress) = 0;
- //! Set the value for an animated property at the given address on the same entity as the agent
- //! @param animatedAddress identifies the component and property to be set
- //! @param value the value to set - this must be instance of one of the concrete subclasses of AnimatedValue, corresponding to the type of the property referenced by the animatedAdresss
- //! @return true if the value was changed.
- virtual bool SetAnimatedPropertyValue(const AnimatablePropertyAddress& animatableAddress, const AnimatedValue& value) = 0;
- //! Returns the Uuid of the type that the 'getter' returns for this animatableAddress
- virtual AZ::Uuid GetAnimatedAddressTypeId(const Maestro::SequenceComponentRequests::AnimatablePropertyAddress& animatableAddress) = 0;
- //! Track View will expect some components (those using AZ::Data::AssetBlends as a virtual property) to supply a GetAssetDuration event
- //! so Track View can query the duration of an asset (like a motion) without having any knowledge of that that asset is.
- virtual void GetAssetDuration(AnimatedValue& returnValue, AZ::ComponentId componentId, const AZ::Data::AssetId& assetId) = 0;
- };
- using SequenceAgentComponentRequestBus = AZ::EBus<SequenceAgentComponentRequests>;
- } // namespace Maestro
- namespace AZStd
- {
- template <>
- struct hash < Maestro::SequenceAgentEventBusId >
- {
- inline size_t operator()(const Maestro::SequenceAgentEventBusId& eventBusId) const
- {
- AZStd::hash<AZ::EntityId> entityIdHasher;
- size_t retVal = entityIdHasher(eventBusId.first);
- AZStd::hash_combine(retVal, eventBusId.second);
- return retVal;
- }
- };
- }
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