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- <?xml version="1.0" encoding="utf-8"?>
- <ScriptCanvas Include="Source/InputHandlerNodeable.h" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
- <Class Name="InputHandlerNodeable"
- Namespace="StartingPointInput"
- QualifiedName="StartingPointInput::InputHandlerNodeable"
- PreferredClassName="Input Handler"
- Category="Input"
- GraphEntryPoint="True"
- Description="Handle processed input events found in input binding assets">
- <Output Name="Pressed" Description="Signaled when the input event begins." >
- <Parameter Name="value" Type="float" Shared="true"/>
- </Output>
- <Output Name="Held" Description="Signaled while the input event is active." >
- <Parameter Name="value" Type="float" Shared="true"/>
- </Output>
- <Output Name="Released" Description="Signaled when the input event ends." >
- <Parameter Name="value" Type="float" Shared="true"/>
- </Output>
- <Input Name="Connect Event" Description="Connect to input event name as defined in an input binding asset.">
- <Parameter Name="Event Name" Type="AZStd::string" Description="Event name as defined in an input binding asset. Example 'Fireball'."/>
- </Input>/>
- </Class>
- </ScriptCanvas>
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