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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- /////////////////////////////////////////////////////////////////////////////
- //
- // Asset Importer Sandbox Plugin Instance Creation
- //
- /////////////////////////////////////////////////////////////////////////////
- #include "AssetImporterPlugin.h"
- #include <AzCore/PlatformIncl.h>
- #include <AzCore/Memory/SystemAllocator.h>
- PLUGIN_API IPlugin* CreatePluginInstance(PLUGIN_INIT_PARAM* pInitParam)
- {
- IEditor* editor = pInitParam->pIEditorInterface;
- SetIEditor(editor);
- ISystem* system = pInitParam->pIEditorInterface->GetSystem();
- ModuleInitISystem(system, "QtAssetImporter");
- return new AssetImporterPlugin(editor);
- }
- #if !defined(AZ_MONOLITHIC_BUILD)
- #if defined(AZ_PLATFORM_WINDOWS)
- HINSTANCE g_hInstance = 0;
- BOOL __stdcall DllMain(HINSTANCE hinstDLL, ULONG fdwReason, [[maybe_unused]] LPVOID lpvReserved)
- {
- if (fdwReason == DLL_PROCESS_ATTACH)
- {
- g_hInstance = hinstDLL;
- }
- return TRUE;
- }
- #endif
- #endif // !defined(AZ_MONOLITHIC_BUILD)
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