AssImpMaterialImporter.h 1.2 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <SceneAPI/SceneBuilder/ImportContexts/AssImpImportContexts.h>
  10. #include <SceneAPI/SceneCore/Components/LoadingComponent.h>
  11. namespace AZ
  12. {
  13. namespace SceneAPI
  14. {
  15. namespace SceneBuilder
  16. {
  17. class AssImpMaterialImporter
  18. : public SceneCore::LoadingComponent
  19. {
  20. public:
  21. AZ_COMPONENT(AssImpMaterialImporter, "{CD936FA9-17B8-40B9-AA3C-5F593BEFFC94}", SceneCore::LoadingComponent);
  22. AssImpMaterialImporter();
  23. ~AssImpMaterialImporter() override = default;
  24. static void Reflect(ReflectContext* context);
  25. Events::ProcessingResult ImportMaterials(AssImpSceneNodeAppendedContext& context);
  26. private:
  27. AZStd::string ResolveTexturePath(const AZStd::string& materialName, const AZStd::string& sceneFilePath, const AZStd::string& textureFilePath) const;
  28. };
  29. } // namespace SceneBuilder
  30. } // namespace SceneAPI
  31. } // namespace AZ