NetworkEntityAuthorityTracker.h 1.6 KB

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  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <AzCore/EBus/Event.h>
  10. #include <AzCore/std/containers/vector.h>
  11. #include <AzCore/std/containers/unordered_map.h>
  12. #include <AzNetworking/DataStructures/TimeoutQueue.h>
  13. #include <Source/NetworkEntity/NetworkEntityTracker.h>
  14. #include <Multiplayer/NetworkEntity/INetworkEntityManager.h>
  15. namespace Multiplayer
  16. {
  17. class INetworkEntityManager;
  18. class NetworkEntityAuthorityTracker
  19. {
  20. public:
  21. NetworkEntityAuthorityTracker(INetworkEntityManager& networkEntityManager);
  22. void SetTimeoutTimeMs(AZ::TimeMs timeoutTimeMs);
  23. bool DoesEntityHaveOwner(ConstNetworkEntityHandle entityHandle) const;
  24. bool AddEntityAuthorityManager(ConstNetworkEntityHandle entityHandle, const HostId& newOwner);
  25. void RemoveEntityAuthorityManager(ConstNetworkEntityHandle entityHandle, const HostId& previousOwner);
  26. HostId GetEntityAuthorityManager(ConstNetworkEntityHandle entityHandle) const;
  27. private:
  28. NetworkEntityAuthorityTracker& operator= (const NetworkEntityAuthorityTracker&) = delete;
  29. using EntityAuthorityMap = AZStd::unordered_map<NetEntityId, AZStd::vector<HostId>>;
  30. NetEntityIdSet m_timedOutNetEntityIds;
  31. EntityAuthorityMap m_entityAuthorityMap;
  32. INetworkEntityManager& m_networkEntityManager;
  33. AZ::TimeMs m_timeoutTimeMs = AZ::TimeMs{ 0 };
  34. };
  35. }